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Old 06-25-2008   #1 (permalink)
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Old 06-25-2008   #2 (permalink)
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looks really good. no feature stands out asthetically to remember the map by, but im sure itll play sweet and thats what counts.

download from me.


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Old 06-25-2008   #3 (permalink)
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I like the interlocking, looks well thought out but tell me, does the general openness affect gameplay?


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Old 06-25-2008   #4 (permalink)
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Lots of interlocking! nice setup and cool Geoglitching. DL!!
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Old 06-25-2008   #5 (permalink)
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One thing I can tell off the bat, VERY STRAIGHT. Proffesional map right here you have my downloadz. 5/5
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Old 06-25-2008   #6 (permalink)
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THis is a great map, I loved everything. It is all perfect..

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Old 06-25-2008   #7 (permalink)
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Quote:
Originally Posted by thesilencebroken View Post
looks really good. no feature stands out asthetically to remember the map by, but im sure itll play sweet and thats what counts.

download from me.
I think the whole map stands out
the interlocking is great, but its bl00d, so what did you expect? lol
my only concern is the chopper and that its not too close to the fence box, that way you could jump through it, but i'm sure you saw this and fixed it.
ANother great map, i see a featured map in your future

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Old 06-25-2008   #8 (permalink)
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another map by Blood Fire. i will have to DL and play... like i say in all my other posts... i will come back with feedback after i play. but from the pics this looks really neat and well thought out.


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Old 06-25-2008   #9 (permalink)
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Although there is no singly eye catching feature to Aothex, it still looks very well made and the interlocking is flawless.


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Old 06-25-2008   #10 (permalink)
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Quote:
Originally Posted by Brute Captain View Post
I don't know. After you left I had played a few games with my friends, and we all agreed that nothing really seemed that special. I mean, really, for FFA, this can barely support 3 players. The whole layout of the map makes it where even in a 1v1, trust me, happened frequently, the player spawns only a short distance from another leading to some unfair encounters because the player alread there has superior weaponry. Also, looking at this again I really would have liked to have seen you straighten out the bridge above the Ghost. And no, it really doesn't play great for FFA. I'm going to be honest, even though your description says otherwise, that's not what i experienced. As I said, even in 1v1 there were frequently questioable spawns. All and all I just think this map has a flawed layout that makes gameplay of somewhat lesser quality... I was just thoroughly dissapointed, I really think Eviscerate was much better than this... sorry...

EDIT: And I know you have made a few very minor changes since I played before release, but I still maintain the same opinion...


I JUST fixxed alot of things and played an offline match or too.. Im sorry to hear that Brute but out of every time I test play a map or anything liek that yoru allways the only one who has something negative to say and nothing positive what so ever.. I allways keep my negative comments to my self on your maps.. maybe in the future i shouldn't... Oh well.

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