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View Poll Results: How would you rate this map overall?
1- Stop Forging! :-( 17 14.41%
2- Nothing Special :-\ 5 4.24%
3- Decent :-0 5 4.24%
4-Pretty Good :-} 30 25.42%
5- Amazing and origonal! :-) 61 51.69%
Voters: 118. You may not vote on this poll

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Old 06-24-2008   #1 (permalink)
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Default SpaceAge v2


Space Age
SpaceAge v2 is the new and improved SpaceAge. It has more geomerging, interlocking, telewriting and aesletics. It is more neat, professional and it is no longer breakable. It now has more balenced weapon and grenade placement.




YouTube Vid Here








550+ Downloads!!!!


The map is made for one bomb but slayer works just as well! Don't forget to make BR starts in smaller parties too. The map is made for 6 vs 6 and is ideal for larger parties.

Story: In the early 22 century, this moon base was a state-of-the-art space station that was used to import and export supplies needed for lunar habitation. However technology surpassed the moon base’s capabilities and the space station was abandoned.
Over 300 years later, after covenant took control of Earth, the remaining UNSC army used this abandoned Moon base as a hide out to escape both the covenant and the flood. After the UNSC defeated there opponents there once again, became no use for the space station and the remains of this once proud moon base are left to rot.

Description: Space Age is a themed, asymmetric foundry variant that has exceptional aesthetics, gameplay and originality. It includes interlocking and plenty of geoglitching. The map consists of 2 asymmetrical bases separated by a giant spaceship in the middle. One base is the moonwalk. It is a rigid part of the map which consists of a giant moon walk spiral. This is end of the moonwalk and where the bomb and flag return points are in on sided game types. This base has a sniper (which only spawns in symmetrical game types), a sword and a ghost. This is where the attackers spawn. The defenders spawn in the moon base which consists of a sniper (again only spawns in symmetrical game types), a gravity hammer and an arial view of the map. Both bases have 3 BRs or carbines. Between the bases are 2 firebomb grenades, an over shield a mauler and plenty of junk that is left over from the spaceports glory days. In average sized parties on this map, (4-8 players) BR starts is recommended but in larger sized parties (8-14 players) BR starts is not nesessary.


Also, it is more fun with larger parties! With smaller, make BR starts!

Weapons, Vehicles and Equipment
6x Frag grenades
6x Plasma Grenades
2x Firebomb Grenades
4x Brs
4x Carbines
1x Sword
1x Gravity Hammer
2x Brute Shot
1x Overshield
1x Mauler
1x Ghost
2x sniper rifle (has symetrical symetry)
Each side gets a short range weapon (either a sword or a gravity hammer). Also, each base has a sniper that only spawns in symetrical gametypes. One base gets a ghost and the other gets an areal view of the map. The weapons have shorter respawns than in most maps because it is nesessary to have them like that. A game on SpaceAge is relatively short and shorte respawns add to the fastpaced and addicting gameplay.

Gametypes:
The map is made for one bomb to try and blow up the spaceship. But slayer is a lot of fun too. Larger parties are a lot of fun but if there small, make BR starts. If not the game might be to slow.

Quote:
Originally Posted by Bl00D F1R3 View Post
As I recall this is a Ass-kicking map and its a blast to play on... The entire rocket idea was VERY orginal and he exacuted it very well... His merging and interlocking was flawless. He has perfect weapon placement, its very fair and organized. As for the gameplay, Its addictive! I enjoyed playing this map with him again like i said, and i Storngly advise that all of you download it right now.. Its a Great map with a GREAT idea... Nice job!
Moon Walk
Possably the most unique way to use the foundry bases. Uses interlocking, tele-writing and geoglitching.



Its Pretty...



Get Splattered!



Another arial view (midair noscope included).


Battle Under the rocket...


I wouldn't take cover there:p


Picture of the bomb scoring (view from the catwalk).



The Space station side of the map


Inside the Moon Base



Get Sniped!


The M stands for my name Matt


This map Can Get Competitive!




I worked very hard on this map. Over the past month I have been forging and reforging, testing and retesting and getting mad because I forgot to save. Please reward me with a download!




Download Here

Please download, rate and comment.
Thanks


GT= GD BlueDevil

Last edited by GD27BlueDevil; 08-11-2008 at 08:03 PM..
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Old 06-24-2008   #2 (permalink)
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This map l00ks great... you clearly spent a lot of time on it and it actually makes me want to download.... dled lol




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Old 06-24-2008   #3 (permalink)
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This is fantastic! Not only is it aesthetic but it looks like it plays competetively great too. I love the upwards slope you've created in the bases and the interlocking and geo-merging looks immaculate. Great improvement from V1, very original
5/5


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Old 06-24-2008   #4 (permalink)
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I loved that picture of the mid-air noscope! This map looks very clean.


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Old 06-24-2008   #5 (permalink)
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this is good nd a rly good idea nice
Interlocjing is just sick, obviosuly aesthenics are amazing. way to go bro, obviosuly, this is a 5/5

Last edited by Bloumbas; 07-31-2008 at 10:55 PM.. Reason: infastracture
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Old 06-24-2008   #6 (permalink)
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this version is alot better! i like this! it has good interlocking and the spaship is very cool! nice job!

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Old 06-24-2008   #7 (permalink)
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hey this looks great but the link doesnt work


posting trouble read this
vvv Click the link vvv
^^ what ever you do DONT CLICK THE LINK ^^
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Old 06-24-2008   #8 (permalink)
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i dled it and then played it on my 360, it's really good 5/5




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Old 06-24-2008   #9 (permalink)
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I like it



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Old 06-24-2008   #10 (permalink)
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nice interlocking! i'm the guy getting splattered by the ghost, lol! love the interlocking, and the original bases. i saw some tactical faults in the game which i tried to tell the host about, but he was just calling someone gay and screaming, so besides from a horrible host for that custom game, it's good!

i could bring out my suggestions right away by the way! the swords doesn't have the best placement (don't know if it's good on the map at all), you should add a dumpster to the left middle side of the space base, allowing another way up there for suprise attacks. 4,5/5 still, good job!

EDIT; didn't notice that you added a forklift to the left middle, that's better :)
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