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Old 06-21-2008   #11 (permalink)
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hey supas this guy makes great maps and i had a ton of fun playin on this last night. If you don't get underground though your pretty much screwed i had a ton of fun playing on this map and testing it out great job.



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Old 06-21-2008   #12 (permalink)
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nice interlocking but i dose look a little plain
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Old 06-21-2008   #13 (permalink)
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great Job! this looks soo much fun!
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Old 06-21-2008   #14 (permalink)
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Quote:
Originally Posted by Samuel Blacks0n View Post
nice interlocking but i dose look a little plain
How does the map look plain? There is an entire map above and below.
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Old 06-21-2008   #15 (permalink)
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Does anyone have any suggestions for improvement or advice for next time I do a map like this
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Old 06-21-2008   #16 (permalink)
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it looks like random merging in my eyes, although im sure there was a method to your madness. it is well put together though, so i know you put some time into this one. :)
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Old 06-21-2008   #17 (permalink)
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it looks like random merging in my eyes, although im sure there was a method to your madness. it is well put together though, so i know you put some time into this one. :)
It's not random, all of it was planned to make the tunnels
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Old 06-22-2008   #18 (permalink)
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Whoa this looks really cool! I like how the tunnels lead to everywhere on the map. Definite download for me.
The only thing that could be changed with this map is it should have been inclosed.

Last edited by MrCool501301; 06-22-2008 at 03:55.
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Old 06-22-2008   #19 (permalink)
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This looks like it could be an awesome infection map.
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Old 06-22-2008   #20 (permalink)
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I think this is a good looking map but it seems better made for infiection rather slayer and such. It kind of bothers me that you dont have a boundary around the map because it allows players to freely move about on open areas like the hallway which will diminish the amount of kills in Team Slayer. I question this maps tunnel system also but ill leave you alone now XP. Great interlocking is all i can really say. 3/5

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