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Old 06-16-2008   #1 (permalink)
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Mary Jane




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Players= 4-16

Gametypes= CTF, Assault, KOH, Slayer

This is made for CTF. It has a Spartan base and a Covenant base. In the Spartan base you have two caged Warthogs, 1 Warthog ( driveable ), 2 mongeese. Also you have a machine turret, rocket launcher, spartan laser, sniper rifle, 3 assault rifles, 1 shotgun, 4 spike grenades, 1 trip mine, 1 energy taker, 2 cover shields. The Spartans have the upperhand as far as protecting the flag and sheer force. The base has a traditional set up with a building, a few rooms, and a sniping point. The Covenant base has a ghost dispenser ramp at the front, ( un able to snipe, a shield protects it ). The Covenant base has lots of shields and corners. They have 2 Active Camo, 2 plasma turets, 2 Carbines, 6 plasma grenades, 4 plasma rifle, 2 plasma pistol, 1 energy taker, 1 gravity hammer, 1 sword, 2 needlers. The Covenat base has 2 parts, the front and the back. Both have a Wraith in the side panels with shieldskeeping them from going anywhere. The base looks very different from the Spartan base. The middle area ( or choke point ) has 1 shotgun, 1 fire bomb, 1 asault rifle, 1 turret, 2 spiker, 2 spike grenade. The middlearea is a mix of open combat on one side, and closed on the other. It has places to take out the plasma turrets. And defend the narrow entrance into the Spartan base ( the other entrance is wider). This map is lots of fun to play CTF.













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Old 06-16-2008   #2 (permalink)
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Looks extremely fun for slayer and ctf good use of the map using all of it nice interlocking good job i say 4/5 =P
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Old 06-16-2008   #3 (permalink)
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why did you put so many shield doors?

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Old 06-16-2008   #4 (permalink)
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Quote:
Originally Posted by DR MAJESTIC View Post
why did you put so many shield doors?
Only in the firstpart of the Covenant base. I did this on purpose to give it you an eerie feeling walking in knowing that there is two Active camos. The spartan base has none. I wanted two very didtinct differences in the two.
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Old 06-16-2008   #5 (permalink)
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I don't get the concept of the map at all


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heh heh heh
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Old 06-16-2008   #6 (permalink)
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That's actually a great idea... it does kind of give an insecure feeling.
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Old 06-16-2008   #7 (permalink)
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looks awesome, great job. Keep up the good work
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Old 06-16-2008   #8 (permalink)
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hmm maps looks ok but im starting to hate all of these names for maps like black betty,mary jane,ect. its kinda getting annoying to me. 4/5
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Old 06-16-2008   #9 (permalink)
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Quote:
Originally Posted by silentPERFECT View Post
hmm maps looks ok but im starting to hate all of these names for maps like black betty,mary jane,ect. its kinda getting annoying to me. 4/5

Bambalam?

But on a serious note, the shield doors' placement makes the map look a little bit sloppy. Though I understand why they were placed, the fact that they're kinda sitting out there in the middle for no apparent reason is a bit of a bad thing. 4/5, good job!
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Old 06-16-2008   #10 (permalink)
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I like the interlocking but not the shield doors. They annoy me. The map does look pretty fun though 3.5/5

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