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Old 06-16-2008   #21 (permalink)
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This map looks fun, does this map support territories or oddball because that would be a blast to play on 5/5!
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Old 06-16-2008   #22 (permalink)
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Q&A Time!

Quote:
Originally Posted by cheezbob View Post
Nice map! Solid construction, but i was wondering, i oyu jump off of it can oyu land in the blank blackout below?
Nope. I'm not going to say it's impossible (Bungie thought finding the IWHBYD was impossible, the community did it in like five days), but jumping to Blackout with a grenade, Fuel Rod, whatever will result in your likely death. Just look at this picture of me trying to jump off for some scale of how far it really is:


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Originally Posted by Kapura View Post
That is epic. I haven't yet played it, but you deserve commendation for having the will and balls to build something so huge above Blackout. I hope to god this plays well, because this is something that cannot be ignored.
It actually plays extremely well for team games, and there are several points you can hold that secure map control and make gameplay more tactical. However, FFA causes some problems. When setting the respawn areas during beta FFA playtests, some people were getting force-spawned back down on Blackout even though there aren't any spawns there. I then had to change the areas to a Symmetrical affiliation, so that respawn points wouldn't accumulate such high negative values. During all of my playtests, people never spawned on Blackout again, but a few spawns with 6 player FFA were a little close to other people for my liking.

Quote:
Originally Posted by Lamposts View Post
This map looks fun, does this map support territories or oddball because that would be a blast to play on 5/5!
Yep, this map supports all gametypes. However, I'd recommend Team Oddball over FFA Oddball solely because of the fact that FFAs with more than four people often result in cheap deaths due to the way the map is built. (will explain later)
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Old 06-16-2008   #23 (permalink)
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Quote:
Originally Posted by Debo37 View Post
Yep, this map supports all gametypes. However, I'd recommend Team Oddball over FFA Oddball solely because of the fact that FFAs with more than four people often result in cheap deaths due to the way the map is built. (will explain later)
That would be so fun in Team Oddball nice job, I will paly it sometime and tell you what I think. From the pictures it looks aweome!
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Old 06-16-2008   #24 (permalink)
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This was very fun to play on. My only complaint is that there seems to be an over abundance of weapons. Also all of the short range dual wielder weapons are at one end of the map. The fusion rod gun seems a bit overpowered, but the spartan laser plays well.


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Old 06-16-2008   #25 (permalink)
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Debo I have got to congratulate you on getting this map done, and making it so perfectly. I know how long you've worked on this map, and I imagine it was nearly impossible to build this floating map with such... attention to detail.

However it's done, and it is definitely feature worthy material. Damn good job Debo.

Check out Dead City: A new take on Infection.


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Old 06-16-2008   #26 (permalink)
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looks sweet! adding to my favorites till i can DL when i get my 360 back!

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Old 06-16-2008   #27 (permalink)
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I'm so glad you finaly finished it! It's such a great map...Sorry i didn't final play test it I was working on Divergence.


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Old 06-16-2008   #28 (permalink)
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I've been waiting for somethign like this. someone to build a foundry esck map on blackout above or below it. Congrats. DL'd and rated/

sir. thank you.

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Old 06-16-2008   #29 (permalink)
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Great idea and very well made with each base
Overall Great

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Old 06-16-2008   #30 (permalink)
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nice loks like an oil field any way it looks dark and evil good job?

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