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Old 06-12-2008   #1 (permalink)
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Default Urban Warfare v2


Urban Warfare v2
Created by bam3214

Supported Gametypes:
Supports all gametypes, But FFA and team games work the best.

Map Description
This is the second version of my Urban Warfare City Map. The main changes are the New Middle Section, the new ledges on Overshield / Shotgun building, a new ledge behind the middle building, and the reduced amount of power weapons. More pics in picture section below.

I this map is about using elevation as an advantage over being on the ground floor and about fighting in and around buildings, ledges and walkways. The warthogs are not really meant for much usage while mongooses are transportation and ghosts are actually meant for fighting in. Also note that there are plenty of weapons that can take on a ghost as well as being at a higher elevation, so if your getting owned repeatedly, dont keep jumping down! And this goes for most situations as the higher you are in the level the better weapons and the better ownage of the other guys playing

Weapons
These are on both A Base AND B Base

1x sniper rifle, 90 sec respawn, 1 clip
1x brute shot, 90 sec respawn, 2 clips
1x BR, 60 sec, 2 clips
1x Carbine, 60 sec, 2 clips
1x turret, 60 sec respawn
1x power up A Base has Regenerator, B Base has Power Drainer, both 120 sec
1x plasma grenade, 10 sec
1x Brute spike grenade, 10 sec

AROUND THE MAP WEAPONS
2x SMGs, 60 sec, 2 clips
2x ARs, 60 sec, 1 clip
3x BRs, 60 sec, 2 clips
2x Spartan Lazers, 120 sec
1x turret, 60 sec
2x Needler, 90 sec, 1 clip
1x shotgun, 90 sec, 1 clip
1x rocket launcher, 120 sec, 0 clips
1x sword, 120 sec
1x Flamethrower, 90 sec
1x Plasma rifle, 60 sec
1x Bubble shield, 90 sec
1x trip mine, 90 sec
2x grav-lift, 60 sec
1x Incineration grenade, 30 sec
2x Brute spiker grenades, 10 sec
4x plasma grenades, 10 sec
1x Overshield, 180 sec
1x Camo, 150 sec

VEHICLES
2x Warthogs
2x Ghosts
3x Mongooses

_________________________________________________
SLIDESHOWMORE PICS IN SLIDESHOW!!

B Base


B Base Side View


B Base looking into Middle


NEW MIDDLE SECTION!!


MIddle building with new ledges


Middle


NEW tower / lazer base


A Base


A Base Side


A Base Close to see weapons


SLIDESHOW
_________________________________________________



MAP FOUND HERE
All gametypes work


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Old 06-12-2008   #2 (permalink)
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This looks like it could be a lot of fun to play on. I might dl if I get into a urban warfare type mood. It also reminds me a little bit of my first map, store front.


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Old 06-12-2008   #3 (permalink)
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I like the look of this map, nice interlocking.



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Old 06-12-2008   #4 (permalink)
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Yeah- very nice. The detail on the buildings ie: the fence/ balcony make the map. Nice job!
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Old 06-12-2008   #5 (permalink)
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thanks man. I spent a while trying to get those perfect


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Old 06-12-2008   #6 (permalink)
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really nice u r really good at interlocking ur buildings so keep up the good work and i give u props

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Old 06-12-2008   #7 (permalink)
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nice map i will DL for you it is well made and clever weapons ideas and CEEP FORGING
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Old 06-12-2008   #8 (permalink)
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ooohhhhh I LIKE! i am definitely downloading ASAP.

Very cool map.
Very good job.
5/5
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Old 06-12-2008   #9 (permalink)
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I like the aesthetics of this map, very urban. You have used lots of good interlocking and the map seems well planned, good also to see vehicles. The double spartan lazers must be hell for the traffic.

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Old 06-12-2008   #10 (permalink)
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Quote:
Originally Posted by many popes View Post
I like the aesthetics of this map, very urban. You have used lots of good interlocking and the map seems well planned, good also to see vehicles. The double spartan lazers must be hell for the traffic.
that was to keep the ghosts from over powering.... but the long respawn for lazer keeps the balance, they're also away from the middle, so they are not always used


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