Sorry for not answering any questions earlier:
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i agree you should try interlocking ity might sound hard to remember in the tutorial but once you do it, it becomes a 2nd language
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I only interlocked were I had to: The boundaries and the roof of the bridge.
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what about spawn killing?
what weapons are there?
otherwise its pretty awsome
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Unless your playing infection spawn killing is not an issue besides I didn't want this map really to be played in infection, after I post a new one I'm probably never gonna make a map designed for infection specifically.
And weapons are :
Symmetric:
x6 BRs
x2 ARs
x2 Maulers
x2 Needlers
x2 Sniper Rifles
x1 Spartan Laser
x2 Bubble Shields
x1 Power Drain
x4 Plasma Nades
x4 Frag Nades
x2 Warthogs
x2 Ghosts
Asymmetric:
x3 BRs
x1 AR
x1 Sniper
x1 Shotgun
x3 Carbines
x2 Needlers
x1 Beam Rifle
x1 Spartan Laser
x2 Bubble Shields
x1 Power Drain
x4 Plasma Nades
x4 Frag Nades
x1 Warthog
x1 Gauss Hog
x1 Ghost
x1 Chopper
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awesome map, but it seems that all those vehicles could get a little overpowering
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Yes at times they can be overpowering, like when a Warthog turret becomes stationary over the flag, but the Laser makes short work of it as well as Plasma Nades are very handy for hiding behind cover and then throwing it right when they come by.
Thank you to everyone who downloaded and reviewed my map.