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Old 06-04-2008   #1 (permalink)
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Valkyrie v1.4


Valkyrie v1.4 :: (MLG) [Slayer, CTF, Oddball, King of the Hill, *Assault*]
Players: 2-8, FFA or 2v2, 3v3, 4v4
Download *NEW* v1.4:: http://www.bungie.net/forums/posts.a...ileid=38114302
Made by :: Jump4h
------------------------
New for v1.4:
-Added a dumpster at each main base for another entrance option
-Ledge on side of "A House" for entry via jumping
-Small aesthetic and cover changes
-Fixed CTF and other objectives
-Modified spawns
-ADDED ASSAULT support

Grab the Valkyrie v1.4 Gametypes:
Valk OneBomb: http://www.bungie.net/forums/posts.a...ileid=38104770
Valk MultiBomb: http://www.bungie.net/forums/posts.a...ileid=38104792
CTF Valk v1.4 (Multiflag): http://www.bungie.net/forums/posts.a...ileid=38105169
CTF Valk v1.4 (Single flag): ~comming soon~

Brief description: A medium sized, asymetrical map with a balance of open area and tight spots. Great for Slayer and either single or multiflag CTF. King and Oddball are also supported.


Pictures do not reflect changes made for v1.4. Read changes above or just DL to see. The map has not undergone major layout changes.
Based around four major areas:
(These are the names I gave them, you can call them whatever)

["Base B"; 1-flag defenders, elevated at the cost of slightly less cover | Hill Location 2 @ center of Base B]


["Big Base"; 1-flag attackers, low level with good cover, as well as elevated catwalk w/ sniper]


["A House"/"Snipe Hut"; Contains sniper, accessible basement ("A1"), main floor ("A2"), and roof ("A3")]


["Middle"; Mostly open with useful cover]


The map plays very well. It's navigable and competitive while still asymetric. Weapons include BRs, Carbines, 1 Mauler, 2 Snipers, plasma nades, and frag nades. Weapons will of course be modified if it causes unbalanced play, but I haven't had any problems in testing so far.

More Screens:

["A1" - Basement of A House (very fun to play in ;]) | Hill Location 1 ]


["A3" - From the roof of A House]


[Bottom left: Mauler niche, Right side: behind "Big Base"]


[Inside "Big Base", Sniper on top catwalk | Hill Location 3 @ Barrels]


Please leave comments, questions, and suggestions, and DL!
This is my second released map, I hope you all like it!
Download NEW v1.4: http://www.bungie.net/forums/posts.a...ileid=38114302

Gamertag: Jump4h
Coronis - out now!
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Old 06-04-2008   #2 (permalink)
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wow, B-base looks awesome! The map is kind of open, but i suppose it doesn't really matter since it was designed for single sided objective games (or that's how it appears). Great use of interlocking.
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Old 06-04-2008   #3 (permalink)
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The hill in the first pic really blew me away, but the rest of the map looked thrown together, or maybe rushed. Still looks like a good map and good thread...

Parkour! PARKOUR!
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Old 06-04-2008   #4 (permalink)
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just thinking... shouldn't there be an A base (i know there is an A hut but just thinking)
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Old 06-04-2008   #5 (permalink)
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Quote:
Originally Posted by LOCKdownN View Post
The hill in the first pic really blew me away, but the rest of the map looked thrown together, or maybe rushed. Still looks like a good map and good thread...
Might look thrown together but it actually took much longer to do than the B base. It plays well, trust me. It's not as fancy and interlocked but its practical and navigable.

Gamertag: Jump4h
Coronis - out now!
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Old 06-04-2008   #6 (permalink)
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looks good i'll DL
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Old 06-04-2008   #7 (permalink)
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Looks cool... nothing new, but not bad, average. 3/5.
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Old 06-04-2008   #8 (permalink)
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looks pretty good, does it have vehicles? maybe a mongoose or 2!
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Old 06-04-2008   #9 (permalink)
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looks good

:squirrel_evil:http://myspace.com/luigi32:squirrel_blush:
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Old 06-04-2008   #10 (permalink)
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looks good
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