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Old 06-04-2008   #1 (permalink)
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Black Betty




Download Map

Players= 2-12

Gametypes= Slayer, KOH, Oddball

Weapons=1 Needler, 1 Sniper Rifle, 2 Battle Rifles, 1 Shotgun, 2 Spikers, 1 Plasma Rifle, 2 SMG, 4 Plasma Grenades, 2 Spike Grenades, 1 Energy Taker, 1 Bubble Shield, 1 Trip Mine, 1 Oversheild, 1 Active Camo, 1 Fire Grenade, 1 Rocket Launcher ( Some of these weapons and power ups do not spawn at start, and some have long respawn times, if I can I will give more info later on the respawn times)

This map is set up with one four story complex and one three story complex. It has an open area for battling, and some closed areas as well. The upper part of the three story has a cage with a rocket launcher in it, only accesible by teleport ( this is the only teleport ). There is also a ghost on the bottom floor.A sniper rifle is on the fourth floor. Lots of weapons with varying respawns to keep it fair. This map took alot of time to make and is alot of fun. Please enjoy.
























Last edited by locoidontknow; 06-05-2008 at 10:55 PM.
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Old 06-04-2008   #2 (permalink)
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wow, the layout looks awesome. But what I see, the bridges look like you have to jump to get on them. Bridges should be able to get on with smoothnes and ease. Putting them upside can help in your case with the bridges. Can we have a weapons list and equipment list w/ respawn times and such?
I forgot to add, but the map looks pretty easy to get out of. A simple grenade jump looks like it can get you out of the map. Although i may be wrong.

Last edited by Shanon; 06-04-2008 at 11:58 AM.
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Old 06-04-2008   #3 (permalink)
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It could use some interlocking on the bridges that are being used as stairs so its nice and smooth but overall the map looks fine and playable.
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Old 06-04-2008   #4 (permalink)
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reminds me of bloc on call of duty 4
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Old 06-04-2008   #5 (permalink)
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looks very good but just a question, where does the name "Black Betty" Come in with your map?

Last edited by Creepy Pie; 06-04-2008 at 12:37 AM.
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Old 06-04-2008   #6 (permalink)
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Quote:
Originally Posted by Eyeless Sid View Post
It could use some interlocking on the bridges that are being used as stairs so its nice and smooth but overall the map looks fine and playable.
I agree, but the bridges were a design choice as opposed to teleporters, I started to put stairs there but that did not work. Thanx for the comment, I knew I was gonna get hassled about the bridges.
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Old 06-04-2008   #7 (permalink)
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Quote:
Originally Posted by locoidontknow View Post
I agree, but the bridges were a design choice as opposed to teleporters, I started to put stairs there but that did not work. Thanx for the comment, I knew I was gonna get hassled about the bridges.
Its not a big deal but you know this community loves perfection. ;) Your maps fine as is just like to give some feedback here and there.
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Old 06-04-2008   #8 (permalink)
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I like how you made a totally vertically oriented map with 4 floors. As mentioned earlier, the bridges could use some smoothing but I can imagine that it would be extremely tedious and frustrating to match those up perfectly. Very original looking, and I like the ghost down there. Kind of the "CRAP I FELL INTO THE PIT WITH THE GHOST NUB" feeling going on.
I'll DL this and check it out with my friends. Great work, stay original.

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Old 06-04-2008   #9 (permalink)
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Holy cow this map looks awesome! I really love the way you get off the fence areas onto the bridges! look forward to downloading!
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Old 06-04-2008   #10 (permalink)
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it reminds me more of a mission on Call Of Duty 2. Looks exactly like it

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reminds me of bloc on call of duty 4
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