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Old 05-21-2008   #1 (permalink)
Tex
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Project U



By the ABCrew
(Shad0w Viper & TxsOutlaw003(Tex))

Download Project U Here!



http://ca.youtube.com/watch?v=ybfqDIc5rU4&fmt=18

To view other maps completed by The ABCrew go here:

Project S

Project X


Some backround of The ABCrew:

Before I lead to the description, I would just like to say a few things...When we created Project X, the name came up by complete accident really...We wanted to create a serious, competitve style map, and during the building process, we titled the name of it, Project X...just giving it a catchy code name...you know how that goes...Then, during the final building process (decorations, and minor fix-ups) we realized, this map is actually in the shape of an X so...WAHBAM! SHIZOW! Project X...that's the reason it is what it is...SOOO...When it came down to creating our newest map...We had a hard time coming up with things, then jokingly we thought, hey why not Project W, or Project Z or something of that nature, but we said meh, lets try something original...So we started building away, randomly coming up with different designs, ect...About midway through the building process, we realized...its a U...its a bloody U...not too long after it was code-named Project U. Soon enough, people started calling us the ABC guys...and now I decided to be somewhat more professional with it...and call ourselves The ABCrew, working on maps in the shape of letters, though as childish as that may seem the maps come up serious, and competitive. We work on maps that are basically a mix of MLG and standard Halo. Now, enough of this banter, Here is the description!

Project U's Description:

Suggested Players: 2v2-4v4

Well I guess I'll start out by saying that this was our first map since the "door-technique" came into our lives...and we put it to use, lemme tell ya. There are quite a few pieces that we rather enjoy on the map, though, we sure wouldn't have without that awesome technique...Anyways, here is a list of the structures:
  • 2 Main Bases
  • 1 Sniper Base
  • 1 Center Structure
  • 1 "Cake" Hill
There are 2 tunnels that lead halfway from the main bases to the "cake" hill, and much merging was done to create a smooth gameplay, and much aesthetics. Here is a list of the weapon layout:
  • 1 Human Sniper
  • 1 Fuel Rod Gun
  • 1 Gravity Hammer
  • 1 Mauler
  • 6 Battle Rifles
  • 2 Needlers
  • 2 Brute Shots
  • 2 Plasma Pistols
  • 2 Magnums
  • 2 Plasma Rifles
  • 2 Spikers
Vehicles? Well, there are indeed:
  • 2 Ghosts
Now, you may be wondering, why 2 ghosts? and that is because 1 would not do very much on this map...especially with all the lines of defense against it...also, we want symmetry, had no place to put one in the middle, so we put two, one for each team. Also, I will give you all a list of the equipment:
  • 1 Power Drain
  • 2 Bubble Shields
  • 5 Spike grenades
  • 4 Frag Grenades
That should be it for weapons/equipment, though, if I forgot something, I will be sure to edit that...

Gametypes Supported:
The Pictures:

The Front of the Center Structure


The Sniper Tower


It Just Feels so Big!


Blue Flags Location


Red Flags Location


The Hammer Spawn


The "Cake" Hill


The Top of the Center Structure


Never bunch up when a hammer is headed your way!


Some sweet stick-pick



That is it for now, but if I find more information to add (I'm sure I will) I will be editing.

Also, there should be a youtube video soon, and maybe even a slideshow for kicks

MAJOR THANKS:

Chipsinabox for helping with some of the merging, and spawns, and etc.

To ALL those who helped in playtesting, which there was certainly plenty of...

Last edited by Tex; 07-04-2008 at 01:15 PM.
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Old 05-21-2008   #2 (permalink)
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When i saw this i was so happy. I was a huge fan of project x, and this one looks just as, if not more, AWSOME, downloading it write away! 5/5. 100%

P.s. Cool flag placement

Parkour! PARKOUR!
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Old 05-21-2008   #3 (permalink)
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This looks great. I love your series of Project maps. I hope to see more!
Seriously... The aesthetics, the gameplay, the flag placement... Everthing is great about this map. I'm DLing both right now and playing them tomorrow.

- SHADOW 609X

(P.S. : If you guys ever play a game on these maps, mind if I join?)



GROUND WARS - CS:S and 2142 action on Halo 3! PM for more information on this upcoming forge series!
<I would appreciate any form of help. If you want to playtest gametypes with me, leave a message.>
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Old 05-21-2008   #4 (permalink)
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Very amazing. Definitely a major improvement over Project X. Which kept getting bumped, for some weird reason.


dreaddraco2: There is no reason. It just happens.
rusty eagle: Every scientist in the world is facepalming.
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Old 05-21-2008   #5 (permalink)
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This looks very intricate, completed with lots of effort and skill.
Well Done.
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Old 05-21-2008   #6 (permalink)
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OMG! Just from the playtests I could tell right away I loved this. It has one of the best ever layouts, it just plays very well. It looks aesthetically amazing, everything is in its perfect place. I am also glad you fixed the weapons problem too, now this map is comlpete, everyone download this map!
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Old 05-21-2008   #7 (permalink)
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great interlocking tex. the u shape structure looks amazing and so does the sniper tower. great job tex
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Old 05-21-2008   #8 (permalink)
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4.5/5

This map is so good, I don't even need to say how fun it is.
Mentioning how clean the interlocking is doesn't need to be said after you look at the pictures but when you're in the map you can tell how much time was taken into making this map look perfect.

The ONLY problem I found with the map is that when playing objective type games, one side of the map is rarely used, but apart from that it's still a great map. Works well and looks even better =]
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Old 05-21-2008   #9 (permalink)
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Great job, love this one!

boxxy ur fuckin awesome.
she is the essence of the pure, unadulterated, un-fagged mind of a b-tard. and that, in and of itself, is like buddhism's nirvana; one of the hardest things to achieve.
that, or its ADD.
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Old 05-21-2008   #10 (permalink)
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What side of the map are you talking about Reynbow?

p.s. Thanks for the cool sig.
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