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Old 05-20-2008   #1 (permalink)
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Curvature


One of the few maps I have made that are meant just for slayer. This one I like personally because it has a unique look to it. The main floor is curved. It isn't the biggest slayer level, but still can play 2v2 or possibly 4v4.

Link to the bungie.net thread.







Pics
The Curved Sides (On the other side of the wall, there is another side just like this, the entire map is symmetrical.
The two holes you see in the first pic. They lead to the shotgun room
The Shotgun Room and Teleporter
The Middle Section The teleporter you see is linked to the shotgun room, the stairs lead to another hallway, which you see the other entrance to in the next pic.
The other entrance to the hallway

Other Maps I Have Made
Fort 0026
Claustraphobia
Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

Last edited by Creeping Death; 11-04-2008 at 11:09 PM. Reason: title fix
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Old 05-20-2008   #2 (permalink)
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this looks like a good map, pretty original. i do think it could be a great map if you take full advantage of the interlocking technique though. just an opinion.
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Old 05-20-2008   #3 (permalink)
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you might want to interlock to just make things look cleaner

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Old 05-20-2008   #4 (permalink)
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yea, i kno, it still plays well, i made it before i had some of the better techniques for making things line up, and i didnt have the patience to interlock everything, the walls are so sloppy because i ran out of stuff to use.
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Old 05-21-2008   #5 (permalink)
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definatly interlock more it will make it look much better

Go here before posting a map.
Go here if you need to embed pics.
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if you would like to help with any of the 15 maps that I am working on or have any ideas for a new map please send FreakyPenguin5 a friend request and pm me thank you.
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Old 05-21-2008   #6 (permalink)
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looks pretty good to me but the walls look a little crooked and sloppy and i would suggest interlocking those double boxes on the curved part
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Old 05-21-2008   #7 (permalink)
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cool, i agree with everyone, needs interlocking


Just got back my 360.

Just cause I don't live on ForgeHub doesn't mean I want to share my maps.

In Progress:
Cathedral - Playtesting
Centrifuge - Playtesting
Ventcore - Playtesting
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Old 05-21-2008   #8 (permalink)
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I think it looks cool, DLing.

EDIT:
After looking at the map I thought it was pretty cool but the biggest problem was that you left it open to gernade jump out of. Once you gernade jump out, you can take any weapon you want and then... You left a teleporter to get back in?? Why are you rewarding us for getting out of the map? Was it your plan to have some of the fighting going on outside the map or what. You also left a teleporter to allow people to get back outside the map... Anyways I don't understand that so 3/5.

NEW MAP!

Last edited by Beyond Skill198; 05-21-2008 at 12:46 AM.
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Old 05-21-2008   #9 (permalink)
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If you haven't seen my map, then I apologize for being an accusative asshole, but... This looks extremely similar to my map. From what I can tell in the pics, this is pretty much the exact layout of Behemoth, except that Behemoth is closed off and the middle is a little different. This map definitely is not unique. And I thought Shift was a lot like mine...jeez.

Life is ftw
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Old 05-21-2008   #10 (permalink)
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Quote:
Originally Posted by ImI METAL ImI View Post
If you haven't seen my map, then I apologize for being an accusative asshole, but... This looks extremely similar to my map. From what I can tell in the pics, this is pretty much the exact layout of Behemoth, except that Behemoth is closed off and the middle is a little different. This map definitely is not unique. And I thought Shift was a lot like mine...jeez.
I really don't think your map looks that much like his. You guys just both used the idea of a curved map, it's not all that uncommon.

NEW MAP!
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