Quote:
Originally Posted by JackalAnubis
Lol, well I feel like I definately did not test it enough. The problem I have is that my connection is so bad, it makes it VERY difficult for me to convince anyone to play my custom game. No one wants to play if your bars are dipping in the red and your voice is choppy.
I think I played it a few times on territories. During one of my largest games it felt like it was working in the manner I wanted. Which was a big focus on strafing runs of the gunship, relentless bombardment on the dig site, and some crazy close combat in the ship itself.
I envisioned this map to be played with a full 16. That means in theory you could have 4 people working the wraiths, 2 on the prowlers, and 2 more working the small turrents (or some other combination since there's about 11 turrent positions not even included personal weapons. Basically I wanted the people flying into the gunship to feel like they were attacking a star destroyer or something with all the bullets flying at them.
So I was hoping the people that download would be able to give me a heads up if things were wonky, but I haven't gotten many bug reports yet.
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i see, i feel bad that u made a map for 16 and had like no chance to test due to lag issues, that is really disappointing, it's not even about the testing, i am sure you simply would've liked one game with 16 people on there, it looks like it could be a hell of alot of fun...and good luck with all future maps...