This is an update on my first map here, posted a couple of days ago, called Temple Nights. The changes were made based on suggestions on this forum so thanks! The grenade jump issue has been well and truly fixed (unless you can prove me wrong) and another structure created around the outer walkway. As a result of these changes, the outer wall is much taller, and spawns and weapons have been moved to suit the changes and based on advice.
This map has now been featured, the featured thread is Here
The main structure remains the same:

Its 3 levels, bottom is walled, middle is pillared and top is open. 3 entrances, middle and right hand are pillared walkways accessible from 1st floor and to the left is an open door with the water feature outside.

The view from the back of base changes with the larger opposing structure:

The main new feature is the smaller base around the outer walkway, changing the flow of the map for the better, this new structure offers opposition to the top of the temple:

again 3 levels, on levels ground and 1 there are entrances at the front and either side, with holes and platforms linking all 3 levels.

This base is similar to the larger one in that the bottom level is covered, the middle has interspersed cover from the window panes and the top is open, this base is smaller but balances the map well.
The mancannon has gone as the structure made it redundant. Weapons have been adjusted for the new base as well as spawns. Thanks alot for the advice and feedback on v1. It really gave a good impression of the community how well people responded to my first post here. As requested, here is a screen shot of the yellow/A sign side:
Map has been updated to v2.1 (the filename is v3 because I didn't have enough space for v2.1 and wanted to differentiate filenames for mine and others' convenience) with very slight structural work, nothing noticeable really, just an extension of the fountain structure.
Temple Nights v2.1 Download (Slight fix, latest)
Temple Nights v2 Download (Featured version)
the old map is still available at:
Temple Nights v1 Download
and the old post is:
Temple Nights v1
Key weapon spawn are as follows: shotgun is under the walkway on the yellow side (pictured above) and another on top of fountain. Sniper spawns underneath the smaller base. brs inside each base and at each staircase. Equipments are on the two walkways and inside the smaller structure, invis in back of the temple.
Weapon List:
Format is: no of weapon x weapon name - respawn time - spare clips (unless N/A)
Main Structure:
Ground floor:
2x Battle Rifles - 30s - 2
2x SMGs - 30s - 2
4x Frag grenades - 20s
1x Active Camo - 180s (symmetrical only)
1st floor:
2x Carbines - 30s - 2
2x Assault Rifles - 30s - 2
2x Spikers - 30s - 2
2x Spike Granades - 20s
Yellow side (pillared walkway side):
Ground floor:
1x Mauler - 60s - 2
2x Plasma Grenades - 20s
Above:
1x Magnum - 30s - 2
1x Plasma Pistol - 30s
1x Power Drain - 90s
Fountain side:
1x Mauler - 60s - 2
2x Plasma Grenades - 20s
Central Pillared walkway:
Ground floor:
1x Bruteshot - 60s - 2
Above:
1x Plasma Rifle - 30s
2x Needler - 30s - 2
1x Bubble Shield - 90s
Smaller Base:
Ground floor:
2x Battle Rifles - 30s - 2 (1 leaning against each set of stairs)
1x Sniper Rifle - 120s - 2
2x Spike Grenades - 20s
1st floor:
2x Battle Rifles - 30s - 2
1x Shotgun - 90s - 1
1x Deployable Cover - 60s
Top floor:
1x Magnum - 30s - 2
1x Plasma Pistol - 30s
Map has been reset again (sorry for all the changes) but I decided to set this map up for One bomb, One flag and territories (all types). I've really reached the item limit for this map now as I had to delete objects just to put the attacker/defender objective spawns in, so the glitch is now broken (I think, I'm not too good on this and anyone willing to explain exactly how glitches work in detail-what happens if you delete etc. then it would be really appreciated) The downloads have thus reset to 0 again, but it was at 19. Please download this final version if you liked the others as objective games are really interesting on this level, especially territories. And please rate on bungie and here, I like to know if I'm doing well or missing the mark.
Please post your comments as advice is readily taken.