Quote:
Originally Posted by Matty
I understand, and thats what map testing is for. I expected hic-ups and im glad they were spotted easily. I have played every gametype today and i exerienced no hic-ups so it should be fine now.
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There's just some things that a forger can't control about spawns.. like the spawns flipping. Occasionally when defenders push too far into the attacking zone, chasing the flag carrier for instance, it can force the attacking team to spawn back on the defensive side. Not Matty's fault. I've seen this is many maps. Anyways, great job Matty, I'm itching to get some games in on this. One of the best aesthetically pleasing maps ever, and it looks like some pretty intense gameplay also! I'll be back.