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Old 1 Week Ago   #1 (permalink)
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Asset: Monolith


Asset Map Pack

Style: Holdout
8-14 players recommended(even teams)
Creator: rifte gifle


Monolith is the first released map for the Asset map pack. Once in the game, players will definitely feel more vulnerable than in Protocol. The only 'enclosed' area is the bottom tunnel, which is dangerous for fighting back covenant troops. Although open and offers plenty of area where the covenant could come in from, it's still your best bet at survival.

See here for an in depth guide to how Asset works, as well as how to make your own asset maps!


The escape vehicle for this map is a hornet. It will spawn at 3 minutes in the horseshoe like structure at the top of the base. There will be plenty of vehicles coming your way, and to help you fight back are 2 sniper rifles, a missile pod, and rockets.

Defeneders spawn

Hornet spawn(3 minutes)




While you do have the vehicular and power advantage, the ODST have height over you. Watch out for incoming missile pods. You will have every class available for you in combat. Chieftain spawns with grav hammer.

Brutes wait here for 20 seconds to give the humans and Vergil a chance to get ready. To keep you occupied is a strip pole. Enjoy!




Outside of brute regular spawn

Teleporter on the left takes you to the battlefield, the one on the right takes you to the banshee spawn.

Banshee spawn.

This is what happens to those who attempt to spawn kill.

Map overview



Gaurdians are not blocked.


Gameplay Video


Creator's Comments
First and foremost, I'd like to thank the many individuals who helped test this. Not exaggerating these numbers, there were at least 150. The one thing I wanted to give this map that Protocol did not, was a challenge (with the new gametype). Less campy spots, more vehicular combat, and overall that freaking out feeling you want to get during an Asset map, knowing that you're about to lose or the feeling of relief when you've won. Anyways, Monolith is the first map of the Asset map pack, if you like this, then you'll love what other maps we have in store. Also, the gametype has been updated. Download it, it'll still play fine with any other aset map andyou'll need it to be able to play on the other maps in the map pack, specifically ell3ment and gunnergrunt's colab.


Gametype- Asset V2
Map- Monolith


Want to learn how to make your own Asset map? Click here!

I'll try to release another map by the end of the week.

Last edited by rifte gifle; 1 Week Ago at 10:34 AM.
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Old 1 Week Ago   #2 (permalink)
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Nice job on this map was wondering when you would release it. It plays very well and is a great addition to the gametype I had a lot of fun on this one. :) Is the video from the old version or is that tube still blocked off?


My Maps:

Last edited by Dak393; 1 Week Ago at 01:38 AM.
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Old 1 Week Ago   #3 (permalink)
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Quote:
Originally Posted by Dak393 View Post
Nice job on this map was wondering when you would release it. It plays very well and is a great addition to the gametype I had a lot of fun on this one. :) Is the video from the old version or is that tube still blocked off?
Old version, there's two ways in. The video was kind of a last minute rush to the finish type thing :\
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Old 1 Week Ago   #4 (permalink)
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o ok good well you got it posted right so thats what matters


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Old 1 Week Ago   #5 (permalink)
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I actually thingk i like this MORE than I liked protocol, especially with the new gametype. It really promotes strategy and team work, that's for sure, and gameplay gets very hectic and exciting to the point where I feel like I'm playing firefight! The only concern I have is the wraith sometimes being overpowering, but now that I think about it - the wraith never really got too many kill tbh. But it did keep you cornered, and giving infantry the oppurtunity to attack.
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Old 1 Week Ago   #6 (permalink)
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I remember testing this today, man was it fun. I just love the whole idea of how the VIP is the like that alien which name i forget... The pole were covenant spawn sure is fun to dance on :) Maybe sometime soon i will make an asset map... Hopefully as good as this one.

Jumping Maps:
Jumper: Sandbox | Jumper: Expert | Mountian Climb | Always Sliding | Serenity | Contents (final jump map) | Mountain Climb v2

Other Maps:
9Mins till Evac | Conquest map (80%) | Monument (asset)





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Old 1 Week Ago   #7 (permalink)
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yay you posted it and thus is the begining of the asset mappack and the first of many signs that 2012 is not the end of the world. Anyway this is my favorite asset map out so far idk why it might have something to do with its intense gameplay jam packed with amazing covenant classes ODST teamwork needed amazing asthetics awesome stripper pole and not to mention a great taste in fx. This map is great because it forces the ODST to work together more now that they have been taken out of their safe zone and into a real intense firefight where no one is ever completely safe. 5/5 amazing work and i look forward the release of all of the new asset maps to come.


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Old 1 Week Ago   #8 (permalink)
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Rifte gifle let me guess, I little taste of what is sure to come. Hmmm... Looks interesting. The last one was okay but hard to beat if you had a retarded teammate as vergil. I had 3 guys stay up in the Drop-pod room. Ha, No Drop-pod this time. Anyway, I hope your Map Pack goes far. Sorry about the Rat nest Map. Good Luck.
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Old 1 Week Ago   #9 (permalink)
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This was amazing to test. True, it was difficult for the defending team, but it was so much fun to play, I remember that game during the vid, I almost had you at the beggining of the game when I almost got you with that firebomb grenade.

And I lold at the end of the vid, when i killed Virgil by trapping him.
A 5/5, I would DL, but I already did during testing :)
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Old 1 Week Ago   #10 (permalink)
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This map was pretty damn fun to play with the Asset V1... but I don't know how it plays with Asset V2.... But it is certainly funnier.... good job... but why is there bodies on the floor in the room where attackers have to wait 20 seconds?
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