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Old 2 Weeks Ago   #11 (permalink)
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Join Date: Mar 2009
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Location: In a 500 year old medieval castle on some lonely hill surrounded by sheep
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Originally Posted by MetaWaddleDee View Post
Perhaps giving them a spartan laser would allow the humans to see where the zombies are before they shoot, and due to its low fire rate it would be terrible at finding humans...
That's a really good idea, although the laser does have quite a large spread and would be able to reveal several Humans with one shot, it'd be fairly inaccurate and the chances of it hitting more than one Human (if anyone at all) are very slim. Most importantly though, as you say the Humans would see them charging the laser and be able to either hide or throw grenades at them XD. Great idea mate, I'm going to go change the gametype now :P

Last edited by Scottash; 2 Weeks Ago at 05:44 PM.
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Old 2 Weeks Ago   #12 (permalink)
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Join Date: Mar 2008
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Location: Europa
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Originally Posted by Scottash View Post
That idea had crossed my mind, place a teleporter sender across each ramp and a reciever underneath the central platform so that anyone not in a Ghost who tried to go through it would be essentially teleported to their death and therefore punished for trying to "cheat". However, in the end due to the OLN and Budget, I have something like $9 and can place no more items. IMO, the teleporters would also look strange and not go with the map's overall theme. From testing the game, I have never had a Human get off the central platform alive, but there's always a first for everything and I'm sure several people will manage it, but at the momment I think that it's rare enough to not need to be prevented at the sake of the map's cave theme, and unless I delete 8 or more $5 items I won't be able to place any teleporters at all. Please let me know if humans getting off the platform becomes a problem for anyone and I will try to adress it as best I can.
You hit the OLN and you still have money left. How did you manage that? Did you use an OLN canvas? I am not sure how you hit the OLN if the map is not money glitched? Other than that, I like the idea of the map. The portal idea sounds good. I will have to DL this and try it with a party. Nice pics. It looks pretty spooky.
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Old 2 Weeks Ago   #13 (permalink)
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Location: In a 500 year old medieval castle on some lonely hill surrounded by sheep
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Quote:
Originally Posted by x DREAM 76 x View Post
You hit the OLN and you still have money left. How did you manage that? Did you use an OLN canvas? I am not sure how you hit the OLN if the map is not money glitched? Other than that, I like the idea of the map. The portal idea sounds good. I will have to DL this and try it with a party. Nice pics. It looks pretty spooky.
I used just a normal OLN canvas (not budget glitched) and I very foolishly made my own respawn points, rather than use the ones on the OLN map, then deleted the 80-odd respawn points... I've only got $9 budget left anyway, so it's not that annoying as that wouldn't even allow me to buy two walls/teleporters. I'd recommend playing with a minimum of 4/5 others (it can support up to 13 total) as any less is a bit boring, hope you enjoy it! If you have the time please let me know how it plays, any problems or how it can be improved :)
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