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Old 4 Weeks Ago   #1 (permalink)
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Harvest Town




Harvest Town is my first real venture at forging an Infection map. This map is for the Hub of the Dead contest. Save One Bullet is the default gametype to be used (a required aspect for the contest) but contains some weapons if you don't want to play Save One Bullet. I will hopefully create a custom gametype later on and add a link in the future, but for now I just have the map.

Harvest Town

Recommended number of players: 8 - 16

Recommended gametype: Save One Bullet

Pictures: Some of the pictures have had the FX removed so you could see more clearly.

Human spawn


Zombie spawn: May seem open but the zombie/zombies have a couple buildings they can head for and set up an ambush. Or they could just run straight for the Humans.


Broken hut: First place the humans may want to investigate. Remember, use caution while handling heavy equipment!!!


"Radio shack": Silly name but... A radio antenna spawns 60 sec into the game to allow humans onto the roof. Zombies can get up there any time by jumping high enough (in Save One Bullet).


Inside the "Radio shack": What looks like a secure building with one entrance actually could be a death house. Holes in the roof can lead to your demise as a human.


Wood shack: 20 seconds into the game a fire is lit in the fire place, usually this signals that humans have taken refuge inside. Note: zombies will spawn on top of the roof occasionally.


A wooden plank spawns 60 sec into the game allowing zombies another way up to any humans taking refuge on this roof.


Convenience store: The interior contains a handful of weapons when playing a gametype that allows other weapons on the map.


This is the main room of the second floor of the Hotel. The stair case would be in the left corner. That opening on the right of the shot leads to the back alleyway.


The back Alleyway: The main entrance leads into and out of the convenience store. There are two entrances into the Hotel from this alley.


Along with being my first Infection map, this is my first official map post here, so I hope everything turned out proper. Hope you enjoy the map!

Last edited by TurretFrog; 3 Weeks Ago at 05:26 PM.
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Old 4 Weeks Ago   #2 (permalink)
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first off kudos first official post and you didn't' screw up that's really uncommon. Now to the map, it looks really sick dude, i don't see many urban maps that i like but the looks and layout of this one is amazing. The aesthetic quality is amazingly good. The building with the wood roof = fantasmic.

I'd give you a solid 8/10 on this map (though i have yet to play a game on it just the forge through) it looks good, seems to play well, and its your first infection. overall great job my friend.
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Old 4 Weeks Ago   #3 (permalink)
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This looks great, and as CaptnSTFU said, it looks sick, and the layout and looks are amazing. 4/5

All ur baes ar belong to us.
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Old 3 Weeks Ago   #4 (permalink)
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This is a really good map u did a good job on it ill rate it 4.5/5 i like the map though alout very good job layouting the town and forging

Gemoshi
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Old 3 Weeks Ago   #5 (permalink)
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I love the darkness of the city, the forging and layout of the map is great!
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Old 3 Weeks Ago   #6 (permalink)
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This is a nice town map for infection; I can tell you were paying attention to detail, when you made this. The Wood shack was a brilliant future to this map, and everything else seems to serve a good purpose, as far as the map layout goes. Great job for being your first post, 4/5.
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