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Old 4 Weeks Ago   #11 (permalink)
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Join Date: Jun 2009
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Quote:
Originally Posted by mikelp View Post
I should probably let you know that you can jump down one of the chimney's (the one that can be used from 2 floors) and go from the roof to the second floor.
Yeah, I knew that. It's just another way to stop those campers haha. I also thought it would be kind of hard to explain in the description, so I thought it would be cool if people just kinda found out on their own. Kinda crazy you found it so quickly!! Nice exploring!!

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Old 4 Weeks Ago   #12 (permalink)
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This map looks AWESOME. Surely it will make a nice infection game on my hard drive. I really like this. The map looks great and forge well. And the pictures basically say it all for this map.






My Maps:

Mythic Part 2 Canvases:--planning |building | testing | finished
CrossRoads:--planning | building | testing | finished
Fighting Club:--planning |building | testing | finished
flame:--planning |building | testing | finished
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Old 4 Weeks Ago   #13 (permalink)
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I can easily see this in matchmaking... for the october ranked infection, it would be awesome... Good map... really good map...
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Old 4 Weeks Ago   #14 (permalink)
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Wow, this looks verry good. I see a lot of effort into the post, not to mention the map. I also really like the idea of having all the floors equal, not just a race to the roof. I like the front door and the fire place, but don't like how it puts you on the roof. I think it should put you on the second floor and still somehow let the zombie drop down. Overall this is nice, and it is way better than what I was planning...
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Old 4 Weeks Ago   #15 (permalink)
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Great map can't wait to play with a large party. Only problem I have had is the fireplace/mancannon launches you to far.

Aesthetics: 9/10
Gameplay: I hope to find out soon.

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Old 3 Weeks Ago   #16 (permalink)
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Wow, beau-ti-ful aesthetics and looks like nice smooth gameplay. Definitely a DL from me and I'll get back to you on the true gameplay.


Azure: 20% Done
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dead, forge, infected, victorian, zombies



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