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Old 4 Weeks Ago   #11 (permalink)
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I would have added more pictures were there more points of interest that were not copied over on multiple occassions (such as the corners)
If I removed the filters it wouldn't look good, believe me. I wanted to do that but things just didn't look the same at all. Also it should be just dark enough that you can't tell the grass is green, if its not recognizable you should brighten your screen settings.

Once again thanks all of you guys, and good luck.
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Old 4 Weeks Ago   #12 (permalink)
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Personally, I liked the old light set-up, but I digress.

12 person infection played much better than you would expect. The humans start off very good, than one dies, than another, and then you're all dropping like flies.

FFA slayer can also be a lot of fun. However, the shotty is just a little overkill.

Also, I personnally recomend "Friedhof (Dawn)". I was testing MLG Zombies on that and it played great.

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Old 4 Weeks Ago   #13 (permalink)
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Yeah, I'll put that back on my fileshare in a minute, I had to make changes when I made them to this though. (Just minor stuff.)

That my good sir, that is what a fun infection map should be like. Of all the times I tested it, I heard nobody complain about anything... It surprised me a lot, but not as much as how well 12 actually plays on it.
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Old 4 Weeks Ago   #14 (permalink)
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I wouldn't doubt 12 would play awesome i wished we had had more than just 8 that night we played.
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Old 4 Weeks Ago   #15 (permalink)
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Yeah, I hope nobodies had any problems with the map for any reason. There do seem to be a lot of longshore and cave maps being entered... I just hope mine being out of those two catagories will earn me some bonus points (figuratively) or at least get a thumbs up for creativity.
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Old 4 Weeks Ago   #16 (permalink)
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I really enjoyed it Reigning, trust me. But with all my friends in the game with you urging me to leave and start another party, I couldn't focus on the gameplay factors. The humans would spawn, try and find a place to camp, but find no place at all. I know camping tends to be annoying in Infection games. But when it all comes down to Save One Bullet, camping is neccessary. I like Friedhof because at every place you think you could camp, you can't, because there is always another entrance. Maybe it was the lag, or maybe it was the map. But I could never kill a single zombie. It would just turn into the zombies killing the humans just like that.

I don't know any way you could fix this. But I guess Friedhof passes in Aesthetics... I dunno about gameplay though. Maybe adding another floor would have done the trick? Because I spent most of the game trying to find out if there was anything else in the map.
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Old 4 Weeks Ago   #17 (permalink)
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That game was pretty laggy I kept getting bulltrues from the grave, so that probably was the issue (I hope). Anyways, then games afterwards were fine and the fact that there aren't any real camping spots makes it so you have to work as a team to camp (like all the people that hid in the cubby holes ones game, it didn't work either)

Teamwork is crucial on the map, without it or communication, you are dead.
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Old 2 Weeks Ago   #18 (permalink)
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There's a little too much unorganization in the middle, and some hallways need to widen, but for the most part it's an excellent map. It sort of reminds me of Zombie Asylum, which is a good thing.

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Old 2 Weeks Ago   #19 (permalink)
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Too much unorganization? Believe me, the map was planned out for a while, if I hadn't wanted it like that it'd be different. And in all respect, the only way I'm goint to get the hallways wider is by budget glitching.
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Old 2 Weeks Ago   #20 (permalink)
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Quote:
Originally Posted by RC View Post
That game was pretty laggy I kept getting bulltrues from the grave, so that probably was the issue (I hope). Anyways, then games afterwards were fine and the fact that there aren't any real camping spots makes it so you have to work as a team to camp (like all the people that hid in the cubby holes ones game, it didn't work either)

Teamwork is crucial on the map, without it or communication, you are dead.
Lolz yeah that didn't work at all we killed like what a zombie before we got overrun, still it was fun as hell. Oh btw RC if your gona plan a v2 and maybe try and squeeze in another story hit me up i'd love to help man.
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