Quote:
Originally Posted by Unseated Spartan
Its beautifully forged,
Although the only thing which stands out to me is the turrets arc of fire,
Most save one bullet maps contain a turret, I know.
But on this one it does seem far more campable.
I won't know till I play it.
|
The pictures of the turret are somewhat misleading. Because it is on a different angle than the rest of the map, it cannot elevate low enough to cover the entire hillside. The turret has almost no ability to shoot directly in front because of its limited elevation. Only once zombies are very close directly in front can the turret shoot them, usually close enough to ensure the end of the turret operator. While the turret has more of a view of the sides of the map, there is also more cover there for the zombies to use. The turret is not much of a problem in gameplay. Also, it never respawns so it can't be continuously used after being ripped off.
Very Important Edit:
This update fixes a glitch in the spawning system. If a large number of humans are betrayed at the beginning of a match(some people are just like that), the humans would forgo spawning in the correct place at the Defender spawns and spawn inside the zombie tunnels. This was caused by one neutral spawn point(accidental) in the zombie spawn system, allowing one human to spawn there, which weighted the other spawns in the humans favor even though they are set to Attackers. That spawn point has been reset to Attackers and a Defender respawn area has been added encompassing the entire hill. If you have already downloaded this, I really ask that for your sake you redownload this version, as it is integral to making gameplay more enjoyable.
Download Link