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Old 10-13-2009   #21 (permalink)
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Quote:
Originally Posted by rifte gifle View Post
If you try to run out and spawn kill... YOU'RE basically screwed, not so much the team- you.

I once had someone say to me, "I'm gonna be a douche and go try to spawn kill."
I replied, "Ok, tell me when you're done."
*15 seconds later
"How'd it go?"
"I got raped."
That was me...

Its not possible because "virgil" keeps recharging your shields and when you leave virgil your shields run out.


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Old 10-13-2009   #22 (permalink)
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Quote:
Originally Posted by MetaWaddleDee View Post
That was me...

Its not possible because "virgil" keeps recharging your shields and when you leave virgil your shields run out.
Actually, you don't have shields. It's only when you're near your VIP that you gain and recharge them. 2 or 3 headshots with a carbine is easily enough to kill(when you're not within proximity of Virgil)

Last edited by rifte gifle; 10-13-2009 at 10:44 PM.
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Old 10-13-2009   #23 (permalink)
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Originally Posted by rifte gifle View Post
Actually, you don't have shields. It's only when you're near your VIP that you gain and recharge them. 2 or 3 headshots with a carbine is easily enough to kill(as Virgil)
don't they decay when your not next to him?


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Old 10-13-2009   #24 (permalink)
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Quote:
Originally Posted by MetaWaddleDee View Post
don't they decay when your not next to him?
Nope, you just don't have any unless you're near him.
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Old 10-13-2009   #25 (permalink)
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I love this game!

It plays very well, and the map looks great, but I really think you should increase the VIP proximity traits to the next amount of meters. Other than that, good job. :D



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Old 10-14-2009   #26 (permalink)
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hornet doesnt spawn for me all the time? Good map other than this one problem.
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Old 10-14-2009   #27 (permalink)
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Quote:
Originally Posted by meltyourtv View Post
I love this game!

It plays very well, and the map looks great, but I really think you should increase the VIP proximity traits to the next amount of meters. Other than that, good job. :D
It's a common misconception that extending the radar will make the height of the proximity traits go up. 40 meters was a bit too much, 30 was just the perfect length after multiple testing.

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hornet doesnt spawn for me all the time? Good map other than this one problem.
The hornet did not spawn at 3 minutes exactly because someone in your game either joined or left the game late. I don't know why it happens, it just does but the wait time isn't very long, just another 30 usually less seconds.
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Old 10-15-2009   #28 (permalink)
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Originally Posted by rifte gifle View Post
The hornet did not spawn at 3 minutes exactly because someone in your game either joined or left the game late. I don't know why it happens, it just does but the wait time isn't very long, just another 30 usually less seconds.
okay, thanks. Sometimes it doesnt spawn till like 30 seconds in though, but obviously you have no control over it. I like this gametype, I can see something like this being turned into the 'Asset mappack', lots of potential for this gametype :)
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Old 10-15-2009   #29 (permalink)
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Like I said, I have no control over this and it all basically depends on when the person joins. I recommend you make the party invite only while you're playing is my only suggestion to fix this problem.

A possible idea, but I'm busy with school and other things at the moment. I can see how this could work, and I might pick this up with help from the right people and if I can find the time.
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Old 10-16-2009   #30 (permalink)
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My god...

its amazing, the most perfectly laid out map and gametype for this type of casual map I have ever seen, considering that it would be exactly like the mission when you are protecting virgil, I have to say this is the coolest firefight themed H3 map I have ever seen and I will most definetly download. The gameplay seems like it would be dead on tho the ODST gameplay, and not only that, but it loooks like it would be a blast.

5/5
amazing job Rifte Gifle, I am now nominating this for a feature, the video is enough evidence for me.

Last edited by R0FLninja; 4 Weeks Ago at 01:30 AM.
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