Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Casual Maps


Reply
 
Thread Tools Display Modes
Old 06-02-2009   #1 (permalink)
Member
 
Phoenix619's Avatar
 
Join Date: May 2008
Gamertag: Pheonix619
Location: Charlotte, NC
Posts: 138
Send a message via MSN to Phoenix619
Dread Crypt


Dread Crypt

Background: In this infected maze, humans need to work together if they are going to survive. Humans have two choices they can either find one of the many corners in the maze and hold there, or they can make there way to the Last Stand room in the sky. Be warned the zombies spawn guarding the Last Stand room, so it won't be easy getting there, but once you do you can set up a good defense.

Players Supported: 5-16

Gametypes Supported: Infection primarily, however one-sided CTF has been placed on the map

Map Design: I have always wanted to create a maze and therefore I set out to do so in the Crypt, and by stacking the walls double high the map is un-breakable. The Last Stand room was a last minute addition, however I think it brings closure to the map and sets up some intense human vs zombie encounters.

Pictures/ and Gameplay video:

Maze Overview 1


Maze Overview 2


Inside Human Spawn


Overview Human Spawn


Overview Zombie Spawn


Zombie Spawn 1


Zombie Spawn 2


Last Stand Room


Last Stand Room- Exit tunnel side


Last Stand Room- Entrance tunnel side


Mancannon to Last Stand


Looking down Exit tunnel


After 2 minutes the Exit tunnel becomes another entrance tunnel


Action Shots

Sneaking Zombie


Not me


Always stay together


Keep a lookout


Set up for the zombies


Zombies Entering- Using Exit tunnel delayed mancannon


Last Stand fight


Gameplay Video:
Bungie Rendered Video Link

Download Link:
Dread Crypt

Comments:
Thank you to all my friends who helped me create and test the map, Garret Mander, Zombiphobia, t3h Gm4n, Raedan1108. Hope you all have fun playing the map.






DREAD CRYPT- In this infected maze humans must stay together or work towards the last stand room to survive
ENCLOSE- high in the skybubble you will fight in open bases, enclosed tunnels, and a close quarter middle area, control the 7 wood to win the game
ENSNARE- A multi level arena that has tight quarters and narrow hallways that you must manuver to win
Phoenix619 is offline   Reply With Quote
Old 06-02-2009   #2 (permalink)
Member
 
ZOMBIECOW11's Avatar
 
Join Date: May 2009
Gamertag: ZOMBIECOW11
Location: your attic
Posts: 177
A nice maze with neatness, multiple levels and variety. I'll DL to test gameplay but so far so good.
ZOMBIECOW11 is offline   Reply With Quote
Old 06-02-2009   #3 (permalink)
Member
 
Souperintendent's Avatar
 
Join Date: Jun 2009
Gamertag: Souperintendent
Location: Next to a pot, on a stove, in your kitchen.
Posts: 199
Great job man! Reminds me of Omega Journey, but not as crap. I'm downloading to check it out!
Souperintendent is offline   Reply With Quote
Old 06-02-2009   #4 (permalink)
Junior Member
 
Join Date: Aug 2008
Posts: 69
Hey how did you make the video on Bungie or from bungie?And i got your dl

Vortex V.1
http://www.bungie.net/Online/Halo3Us...550833&lc=1033

Vortex V.2 (Coming Soon)

rexdino5 is offline   Reply With Quote
Old 06-02-2009   #5 (permalink)
Member
 
Phoenix619's Avatar
 
Join Date: May 2008
Gamertag: Pheonix619
Location: Charlotte, NC
Posts: 138
Send a message via MSN to Phoenix619
Hey guys I am glad that you like the map, also to rexdino5, there is a new render to video option on Bungie.net however it is in Beta right now and only Bungie Pro Subscribers were allowed to enter the Beta. The feature is suppose to be released to the general public sometime this July, I believe.


DREAD CRYPT- In this infected maze humans must stay together or work towards the last stand room to survive
ENCLOSE- high in the skybubble you will fight in open bases, enclosed tunnels, and a close quarter middle area, control the 7 wood to win the game
ENSNARE- A multi level arena that has tight quarters and narrow hallways that you must manuver to win
Phoenix619 is offline   Reply With Quote
Old 06-02-2009   #6 (permalink)
Junior Member
 
Join Date: Jun 2009
Gamertag: Trentzombee
Posts: 26
Really cool, like how you made it all neat. And how you balanced going to the last stand area with having to face a higher concinsity(misspelled sorry) of zombies. Not much I can criticize except that maybe you should put a spoiler for all of your pictures!!
Trentzombee is offline   Reply With Quote
Old 06-03-2009   #7 (permalink)
Junior Member
 
Wraith_5's Avatar
 
Join Date: Jun 2008
Gamertag: Wraith 5
Location: Tejas (Texas)
Posts: 76
Really like the map, I've needed some nice zombie maps to add variety for me and all my friends. 5/5 for me.
Wraith_5 is offline   Reply With Quote
Old 06-04-2009   #8 (permalink)
Junior Member
 
milarepa's Avatar
 
Join Date: May 2009
Gamertag: x milarepa x
Location: X marks the spot
Posts: 18
A very nice looking maze. My partner has been hounding me to make her one... Just shows what a good thought out maze can look like
milarepa is offline   Reply With Quote
Old 06-04-2009   #9 (permalink)
Junior Member
 
garret mander's Avatar
 
Join Date: Jul 2008
Gamertag: garret mander
Posts: 14
I helped playtest this map. It works out very well, while we tested primarily a game variant similar to save one bullet, I think it would work well for brains as well.

As far as looks go it is very good. It gives you nearly the perfectly feeling when you are in the maze, and the last stand base feels exactly like that, a last stand, not an unassailable fortress. (in brains, that might be a little different.)

Dodge Zombies

For a better, funner infection game, with vehicle fun, but this time the humans aren't the only ones having fun.
garret mander is offline   Reply With Quote
Reply

Tags
crypt, fun, infection, maze, zombies



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:53 PM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0