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Old 05-20-2009   #1 (permalink)
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BoxlandmayhemV2


Map Title: BoxlandMayhemV2
The living start in base.. survive the waves of zombies to gain access to more floors over time


YouTube - Halo3 New map
[media]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/F1XQvBUtV5s&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/F1XQvBUtV5s&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/media]

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Download Gametype

"People will believe a lie because they want to believe it's true, or because they are afraid it might be true."

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Last edited by Abutt; 05-20-2009 at 18:50. Reason: Youtube Video doesnt work
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Old 05-20-2009   #2 (permalink)
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Need help with embedding your pics then here's the link to learn it all!
Embed today.

If you don't embed your pics not only don't you meet forgehub's standards of three pics, but nobody will want to download your map without knowing what it truly is, and then your thread will be deleted in the next 24hrs.

The names R.J and forging is my specialty!


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Old 05-20-2009   #3 (permalink)
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I won't repeat the embeding pics thing but you could also embed the YouTube video in your post next time if you click the use goldbrick media check box and put the URL of your video inside [ media ]URL[ /media ] minus spaces.

As for the map it looks like it could use a fair bit of interlocking. Walking off of the tops of ramps is bumpy, you have walls placed very crooked with holes in the walls. You're wide open space with sheild doors is a bit bland. You should add a description of the objective for your map and gametype a list of traits for humans and zombies would also be good.

Your link to down load also doesn't work.

Last edited by Canadians360; 05-20-2009 at 19:03.
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Old 05-20-2009   #4 (permalink)
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Just clearing up something, it is only necessary to have one picture. Also, your thread will be locked, not deleted, although it amounts to the same thing.

Copy and paste this into your sig if you just wanted to copy and paste this.
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Old 05-20-2009   #5 (permalink)
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Also, the links don't work for me... Let me open another browser and try to download on that, it's not letting me on opera. I'll get back to you about the links.


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Last edited by XxHG Br K1ngxX; 05-21-2009 at 09:16.
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Old 05-20-2009   #6 (permalink)
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you need ammbed pics from photo bucket or you will loose you poasting privleges, get pics and i wail dl
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Old 05-20-2009   #7 (permalink)
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Quote:
Originally Posted by Nutekiller View Post
you need ammbed pics from photo bucket or you will loose you poasting privleges, get pics and i wail dl
do you know anything? you dont lose POSTING priviledges, you just get a locked thread annd a bunch of disrespect from members like yourself, god i hate the new forgehub, it's just as i predicted.(no offense.)

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Old 05-20-2009   #8 (permalink)
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I have watched the video, and i have to say...the map is not the best.
IN fact, it sucks.
The only thing outside are a couple of shield doors.
The walls are crooked.
The map layout looks decent, but try again.
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Old 05-20-2009   #9 (permalink)
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From what I see, I see a map with terribly unbalanced gameplay, crooked walls, a whole bunch of ugly shield doors and a few man cannons thrown in. You can just spawn-kill the Zombies as they spawn or camp in a corner with the two turrets and rocket launcher.

"Interlocking can make, break, or do absolutely nothing to a map."

Please Comment and Give Suggestions!
Current Map Progress -- Attachment
Brainstorming -> Building -> Testing -> Fixing -> Published
Current Map Progress -- Gears of War Mappack
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Old 05-21-2009   #10 (permalink)
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Quote:
Originally Posted by xX WormBoy Xx View Post
I have watched the video, and i have to say...the map is not the best.
IN fact, it sucks.
The only thing outside are a couple of shield doors.
The walls are crooked.
The map layout looks decent, but try again.
Yep couldn't agree with you more. It does look sloppy. It was kind of funny though because it was clear that someone had just found out how to change the spawn times of objects.



Check Out My NEW Sandbox Map "From Above...V2"


Last edited by stevey101; 05-21-2009 at 15:23.
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