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Old 05-06-2009   #1 (permalink)
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Sanitarium


Sanitarium
Sanitarium is a made I made in the Crypt of Sandbox from the Mythic DLC, and it is probably the best map that I have made. It is incredibly fun.

Supported Gametypes:
Sanit TSLR (Team Slayer)
Sanit ASLT (Assault)
Sanit KOTH (King Of The Hill)

Weapons, Equipment and Vehicles:
4 Battle Rifles
2 Missle Pods
4 SMGs
2 Sniper Rifles
2 Turrets
4 Plasma Grenades
4 Frag Grenades
2 Trip Mines
1 Bubble Shield
2 Power Drains
2 Warthogs
2 Transport Hornets

To The Screenies!!!
Since this is a symmetrical map, I will only show one side of it.

Base


The little dip for cover in the base


BRs


Sniper Tower


Warthog


Hornet and a bunker kind of thing


Download Links

Map - Sanitarium
Gametype 1 - Sanit TSLR (Team Slayer)
Gametype 2 - Sanit ASLT (Assault)
Gametype 3 - Sanit KOTH (King Of The Hill)

My Mapsterpieces
_______________

Conscript

Sanitarium


Last edited by Liukang121; 05-06-2009 at 10:29 PM.
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Old 05-06-2009   #2 (permalink)
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I downloaded it. I havn't played it yet but hear is what I got from the map:

First of all, a hornet in the Crypt, thats interesting. when I got into it I felt cramped inside the looming Crypt walls howvering over your head. I don't think there is any perticular reason why there should be a hornet other than to make your map stand out. So one guy can go "Hey lets play that one map with the hornet in the Crypt!"

Next, a missel pod right next to the hornet! The hornet can loom over the map, using cover to dodge the warthog's deadly bullets and control the spawn of the missel pod. If the hornet team has the missel pod, I don't think that wathofg will last very long at all. Plus there is nowhere to really hide from these power items (both weapons and vehicles) so one team will alwase pull ahead.

I recommend deleting the hornet or if you want to keep it, put some more indoor areas and change the missel pod spawn.
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Old 05-06-2009   #3 (permalink)
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Quote:
Originally Posted by GD 27 Sh0ckWave View Post
I downloaded it. I havn't played it yet but hear is what I got from the map:

First of all, a hornet in the Crypt, thats interesting. when I got into it I felt cramped inside the looming Crypt walls howvering over your head. I don't think there is any perticular reason why there should be a hornet other than to make your map stand out. So one guy can go "Hey lets play that one map with the hornet in the Crypt!"

Next, a missel pod right next to the hornet! The hornet can loom over the map, using cover to dodge the warthog's deadly bullets and control the spawn of the missel pod. If the hornet team has the missel pod, I don't think that wathofg will last very long at all. Plus there is nowhere to really hide from these power items (both weapons and vehicles) so one team will alwase pull ahead.

I recommend deleting the hornet or if you want to keep it, put some more indoor areas and change the missel pod spawn.
Thanks, I will probably make a V2, without the Missle Pod.

My Mapsterpieces
_______________

Conscript

Sanitarium

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