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Old 04-18-2009   #1 (permalink)
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Hoth Planet


HOTH PLANET
Star Wars : Episode V

Download Map : Hoth Planet - currently over 500 downloads.
Download Game Type : The Dark Forces ( Infection ) - currently over 200 downloads.



Description: "Where is the rebel base?" In this case, it's on the planet, Hoth. Yes I know that the whole "Star Wars thing" has been done numerous times in the past. With Sandbox, it is now truly possible to make a decent map for it. Ever since Avalanche came out, I thought of building AT-AT's attacking the rebel base. Avalanche provided us with the possibility, but you couldn't build much anything else. Sandbox provides use with a wide variety of sizes and shapes for pieces, which makes the possibilities for great creations... endless.

I bring to you, my version of Hoth. Now mind you... this is not a beautifully forged map. I had to sacrifice a lot of quality to get the ambiance of Hoth. My intentions were to build the Rebel base into a mountain by using the various angled pieces to make it look like one giant mountain. Unfortunately the AT-ATs and Shuttles took up many pieces. I chose to sacrifice the aesthetics for the possibility of better gameplay. I was planning on using the Pen and Ink FX, but there was way too much glare for gameplay. It also made outside the map very dark, so I went with the Colorblind FX to make the sand look more like snow.

I now present to you... Planet Hoth.

Pics of map...




Some action shots...




Weapons

Battle Rifles - 6 ( 4 Rebels/ 2 Imperial )
Carbines - 2 ( 2 Imperial )
Rocket Launchers - 2 ( 1 each )
Spartan Lasers - 2 ( 1 each )
Brute Shots - 2 ( 1 each )
Missile Pods - 2 ( 1 each )
Needlers - 2 ( 1 each )
Sniper Rifle - 1 ( Rebels )
Beam Rifle - 1 ( Imperial )
MG Turrets - 4 ( Rebels )
Plasma Turrets - 4 ( Imperial )

Items

Plasma Grenades - 8 ( 4 each )
Bubble Shield - 2 ( 1 each )
Power Drain - 2 ( 1 each )
Grav Lift - 1 ( Rebel trench )
Regenerator - 2 ( 1 each )

Power Ups

Overshield - 1 ( Rebel trench )
Custom - 1 ( fallen AT-AT )


Vehicles

Hornets - 4 ( Rebel Snowspeeders )
Banshees - 4 ( Imperial Tie Fighters )
Warthogs - 2 ( Rebel ground vehicles )
Choppers - 2 ( Imperial Speeder Bikes )
Mongooses - 4 ( 2 each )
Wraith - 1 ( Imperial Tank )

Special Thanks

OLN Canvas map

Devinish, Cosmic Rick & UC Gollum for the OLN Canvas map

Map Testers
beastlybeast
BlackJack389
cApTiNn kRuNk
clutch da cypha
Guywitguns1234
Kebito4334
wat the smurf
X 614 MANIAC X
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WhiteLoneWolf90

Last edited by Shroomz; 07-25-2009 at 07:59 AM.
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Old 04-18-2009   #2 (permalink)
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I went to upload the map to my file share (due to the fullness of my que line) and the following message appeared

Quote:
Specified item could not be copied to your file share; the source file can not be found.
this is just for the map, I haven't tried the gametype, but I thought i would let you know.

Edit: same for the gametype

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Old 04-18-2009   #3 (permalink)
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Game Type - The Dark Forces

General Game Settings
Initial Zombie Count - 1
Number of Rounds - 5
Time Limit - 10 minutes
Friendly Fire - Disabled
Betrayal Booting - Disabled

Respawn Settings
Synchronize with Team - Enabled
4X Overshield with 200% Recharge and Immunity to headshots for 2 seconds to prevent spawn camping.

The Rebels ( Base Player Traits )
Damage Resistance - 150%
Normal Shields
Recharge Rate - 110%
Damage Modifier - 110%
Primary Weapon - Assault Rifle
Secondary Weapon - Shotgun
Infinite Ammo - Enabled
Weapon Pickup - Enabled
Player Speed - 125%
Player Gravity - 75%
Vehicles - Full Use
Sensors - Normal Mode @ 10 Meters
Forced Color - Zombie ( Colorblind FX will show grey... pointless to have a color )

Vader ( Alpha Zombie )

Damage Resistance - 500%
Shield Multiplier - 4X
Recharge Rate - 110%
Shield Vampirism - 25% Leech
Immune to Headshots - Enabled
Damage Modifier - 300%
Weapons - Energy Sword
Infinite Ammo - Enabled
Weapon Pickup - Disabled
Player Speed - 150%
Player Gravity - 50%

Vehicles - Full Use
Motion Tracker Mode - Normal @ 75 Meters
Forced Color - Black

Stormtroopers ( Normal Zombies )

Damage Resistance - 150%
Shields - None
Damage Modifier - 125%
Weapons - Needler/Assault Rifle
Infinite Ammo - Enabled
Weapon Pickup - Enabled
Player Speed - 125%
Player Gravity - 75%
Vehicles - Full Use
Motion Tracker Mode - Normal @ 25 Meters
Forced Color - White

The Force ( Custom Powerup Traits )

Duration - 60 seconds
Damage Resistance - 300%
Shields - 4X Overshield
Recharge Rate - 110%
Immune to Headshots - Enabled
Damage Modifier - 300%
Infinite Ammo - Enabled
Weapon Pickup - Enabled
Player Speed - 200%
Player Gravity - 50%
Vehicles - Full Use
Motion Tracker Mode - Enhanced @ 75 Meters
Forced Color - Brown
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Old 04-18-2009   #4 (permalink)
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seems like a good map, but there are some things i would suggest.

snowspeeders should be banshees
there should be elaborate bases
the montain you are trying to create could be the same thing as utah mambo. build the base into the side of a big dune hill
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Old 04-18-2009   #5 (permalink)
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Quote:
Originally Posted by sonofnight94 View Post
I went to upload the map to my file share (due to the fullness of my que line) and the following message appeared



this is just for the map, I haven't tried the gametype, but I thought i would let you know.

Edit: same for the gametype
Try them again. I must've provided URL links from before I deleted and uploaded again.
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Old 04-18-2009   #6 (permalink)
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god the pics take up more then half of this page maybe but i like the idea and layout and what not its uhhh i don't know what to say uhhh Great and yeah oh and the concept , its a great idea 4/5

P.S i should've put some more thought into this reply.


Thanx to Rabbit for the awesome sig!

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Old 04-18-2009   #7 (permalink)
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Quote:
Originally Posted by The Spartan III View Post
seems like a good map, but there are some things i would suggest.

snowspeeders should be banshees
I felt that the banshees mimicked the Tie Fighters movement more. Plus the hornets allow the rebels to carry troops onto the AT-ATs. I originally had thought of this as a team slayer map, but I could not select default colors for the Rebels and Imperials... so I went with an infection game type with Darth Vader as the Alpha Zombie. The map is actually set up for all game types involving two teams.

Quote:
Originally Posted by The Spartan III View Post
there should be elaborate bases
The Empire didn't have a base on Hoth, which was why I went with numerous AT-ATs and shuttles for protection. I originally had hoped for enough items to build part of a Star Destroyer for the Banshees to come down from... unfortunately I had a lot of limitations and needed to make a lot of compromises.

Quote:
Originally Posted by The Spartan III View Post
the montain you are trying to create could be the same thing as utah mambo. build the base into the side of a big dune hill
I started working on my map at the same time as Utah Mambo was posted, besides... I don't like stealing ideas from others. I originally wanted two tunnel systems from the rebel base to about the middle of the map along the edge of the grid... both with sniper rifles... but the item limit made me rethink my entire idea. Utah Mambo had an original idea and I wouldn't want to take anything away from it by stealing ideas from that map.

Last edited by Shroomz; 04-18-2009 at 10:12 PM.
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Old 04-18-2009   #8 (permalink)
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everything looks great can you go inside th at at or anyhting else or is it just to look at cause looking at its nice to but wasnt hoth a snow planet i dont know cause i dont watch star wars that much but maybe you could have called it one of the sand planets but like i said i dont know much about starwars sso i could be wrong from what i see ther might be some balance issues but id have to play it
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Old 04-18-2009   #9 (permalink)
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Quote:
Originally Posted by abandoned heretic View Post
everything looks great can you go inside th at at or anyhting else or is it just to look at cause looking at its nice to but wasnt hoth a snow planet i dont know cause i dont watch star wars that much but maybe you could have called it one of the sand planets but like i said i dont know much about starwars sso i could be wrong from what i see ther might be some balance issues but id have to play it
There are actually Imperial spawn points inside the AT-ATs. Each one has an opening in the top and bottom as well as a head/neck which can be entered... including the one on the ground. The two AT-ATs and two Imperial Shuttles have plasma turrets which can be fired if you are in the cockpits.
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Old 04-18-2009   #10 (permalink)
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I like the 12th pic it is cool. I like how you used the colorblind effect to make it so it seems like snow and not the opposite. dl for 5/5
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hoth, infection, jedi, sandbox, star wars



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