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Old 04-03-2009   #1 (permalink)
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Halo City
This map can be played on lots of infection gametypes , the best gametype for this map is cops and robbers but it can also play Hide and Seek , Real Zombies and more but its important to remember that the zombie will have to play with the socerball for 1min before it is let out by a timed switch.
The Map is basicly is a city with everything you will find in a city, i made this a while back. When i made v1 i run out of buget very fast so it wasnt that great but after i played it a couple of times with my mates they liked it so much so i started to v2 i buget gliched the map but guess what its still not perfect becouse i somehow reached the limmit of items possble to be placed on a map.
Give ur selth a pat on the back if you read all that, and now here are the pictures:
Overview 1:

Overview 2:

In the sentre of the map there is a watch tower:

The timed switch (closed) :

The timed switch (open) :

Now the overview of the restarant:

Inside the restarant :

The toilets , drive trough and kitchen:

Overview of the shop:

Inside the shop:

Another part of the shop and the back door:

Storege building:

Garages:

The Prison overview (front):

Prison enterence (automatic slide door):

Door open:

A window for the cops to make sure that nobody escapes:

Prision overview (inside):

Armory enterence ( yeah u heard me rigth):

Armory inside:


The gas station (u may wana keep away from it couse if it blows up...):

U may..

Blow up with it:

And now as always an awsome shot of the creator:

( man uploding those pictures was a pain)
After that u better downlode it : Halo 3 File Details
Enjoy and please leve a comment.

Last edited by chrstphrbrnnn; 04-03-2009 at 06:50 PM.
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Old 04-03-2009   #2 (permalink)
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looks like a good aesthetic map and ithink thats the longest post ive seen i like the gas station good job
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Old 04-03-2009   #3 (permalink)
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Quote:
Originally Posted by iTz HLG nOob View Post
you do know u just double posted and u r going to get a infraction.

Do you know that you can only post 20 pictures in one post and i have 24? stop trying to act like a smartass
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Old 04-03-2009   #4 (permalink)
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Did you know that you both are going to face infractions. First of all, iTz HLG nOob, your post had no revelance to the thread whatsover...Owner of thread you did double post, I dont think it is a problem, I would either limit the pictures to 20 or get permission from a mod for the double poswt. You did spam up your thread by asking for comments.

Ok about the map. I dont believe I see any interlocking or geomerging, but I do like how the map looks. I like how clean it all looks. I really do not think that interlocking would have helped much by how hard you worked on this. Nice job man. This map really proves that a great map doesn't have to have interlocking.
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Old 04-03-2009   #5 (permalink)
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I enjoy its looks and I believe it would be fun to play but it looks more like a map that would be used in a Machinima.

Gameplay Wise 4/5

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Old 04-03-2009   #6 (permalink)
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Everyone above me besides eguiatar and the first two posts should be infracted. It is fine to have two posts for a map post. Hell, Insane had like 5. Nothing will happen there. All of you please stop spamming up this thread.

As for the map, it looks interesting, but there are several things that are wrong with it.

What I like:

  • Cool Urban Feel
  • Switches
What I don't like:

  • Armories are never a good idea.
  • Not Aesthetically appealing, but hey, gameplay>aesthetics.
  • Zombie Map
I am definitely not a fan of the normal zombie games. Armories never work with zombies. Although this looks like you are a newer forger, and I'd say not bad for that.
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Old 04-04-2009   #7 (permalink)
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Ok I put an armory there becouse I dont think it affects the gameplay for cops and robbers whitch has been tested and enjoyed many times , It doesnt look like it, but I have georged a wall you can see in the shop overview and i did merge alot like the prison door too a long time to make it that smoth. The besic idea is that you can be sent to jail and cince the door is reuble u can unlock and lock it.

I did make this map a long time ago and i think this is the 3rd good map i ever made and still remains my favorite.

besides i pefer this map then just sitting in a box the whole time waiting to be killed.

thx for the coments everyone!
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Old 04-05-2009   #8 (permalink)
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Yeah i saw this on h3artificer, it's cool and all but you're armory is WAY over stocked. Overstocked armory = near impossible task for infected. You generally want to stay away from armories in general, with the exception of very few situations. But still it's a good map.



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Old 05-02-2009   #9 (permalink)
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Originally Posted by supertoaster View Post
Yeah i saw this on h3artificer, it's cool and all but you're armory is WAY over stocked. Overstocked armory = near impossible task for infected. You generally want to stay away from armories in general, with the exception of very few situations. But still it's a good map.
I dont think the armory is owerstoked also i made sure most of the weapons have a very long respwn and not alot of clips

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Old 05-02-2009   #10 (permalink)
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If you want too balance the armoury, stock it with explosives too.

Also, I found it excessively easy too get too the prison roof, and in most infection games, zombies with high gravity can't reach it.


You jump onto the house roof made of walls, then onto the building with double boxes for a roof, THEN onto the wall part of the prison wall, then onto the fence part at the top, then onto the roof and you can camp from there due too it being in a corner, unreachable AND being high enough too get almost anyone from there.


(Edit) Alternatively too jumping onto the prison, you can go from the double-box-roof building too the claw-geometry.

(Another Edit) You can get onto the prison wall from the house, then get up the same way.

(Edit 3.0) From the prison roof you can get onto a small out-dent on a wall near the top of foundry, from this you can get ontop of a couple more buildings/stay there.

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Last edited by dreaddraco2; 05-02-2009 at 07:47 AM.
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