-=The Ultimate Clean Sandbox Canvas=-
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There are a great many Sandbox Canvases floating around out there right now. Most of these are simply variations on the way that the default pieces have been organized. One that I know of has the lasers blocked off, and as of yet I don't know if there is a budget glitch canvas posted (though some of the others probably have the glitch enabled). But no one canvas includes all of these...yet.
Squidhands pointed something out in the Sandbox Tips Thread that I found interesting: only the spawn objects and objective points from the original Sandbox map configuration need to remain intact to enable forge artists to utilize the object limit to its fuller extent.
I also remembered TheCartographer and BuddhaCrane's method for enacting a clean budget glitch (see here), and decided to put two and two together. This Ultimate Sandbox Canvas includes:
- Original Spawn Points - Since as squidhands and pulsekiller found that only the spawn objects and objective points need to remain intact for the OLN to stay at its highest (confirmed by LIGHTSOUT225), the original spawn points from the map have been messily piled into one corner on the ground floor.
- Clean Budget Glitch - Since the rest of the objects could be deleted, I decided to sign in a guest account and enact the clean budget glitch. Every object that can be placed more than one (read: everything except for the flamethrower) has the budget glitch enabled according to the method I linked to above.
- Lasers Blocked - For each of the lasers, a single wall was placed in front of the "barrel," blocking its trajectory effectively and opening up the entirety of the ground level. The only exception to this is on the laser tower closest to the sun: for that one, the fall barrier veers unnaturally far inward and prevented me from getting close enough to use the single wall effectively. In its stead, I utilized two double walls at extreme range, slightly overlapped in front of the laser to block it off. The results are a complete opening of the ground level, so forge artists can utilize the whole of the vast space and varied map geometry.
Picture time (because even a canvas map would be incomplete without pictures)!
Blocked Laser

This picture showcases the method used to block five out of six of the lasers.
Spawn Pile

This picture shows the bowl of the ground level, with the pile of spawn points at the far end.
Entire Field

And just to show off, this is an image from outside the elastic barriers on Sandbox, showing the whole of the skybubble and the ground level.
That Wall'o'Text (TM) out of the way...
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