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Old 03-16-2009   #1 (permalink)
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Demolition ROCK




Sorry about the links, you'll just have to copy and paste them. I will fix them later.

Download Here:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=69901060

Download Gametype here:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=69901088


Description.


This is my second post here on ForgeHub, and as far as I know, this is unique. Please read the description, as it tells you much.

Are you tired of playing Demolition Derby on Standoff or Rat's Nest? Do you find the platform to small, or do you find getting outside of the map annoying? Well, Demolition ROCK is for you. (I got the title from a very fun FPS, WarRock. Nope, I'm not advertising.)

Demolition ROCK is on Sandbox, and stationed in the Sky Bubble, for the "falling off a cliff" effect.

The platform is large enough to support 16 people, and is larger than the standard Standoff or Rat's Nest platform. There is a Killball in the center, but is very high up, and collisions are extremely, EXTREMELY rare. During the 4 hours of testing, the only collision occurred when a Ghost flew over a tilting warthog.

There are timed effects on this map, you can see that in the pictures.

There is also a gametype for this map. It's called DemolitionDerby, and it has some unique traits. There is a unique scoring system, as you will see when you download. Assassinations and melee beatdowns are worth -8 to your score, while a regular kill can earn up to 3 points. There are 10 rounds to it, with each round being 3 minutes (for a reason, hence time effects). You go slightly slower than normal (90%), but cannot get splattered. You have regular (100%) gravity and start off with two frags. You spawn with a pistol and unlimited ammo, and you can pick up things (ea, grenades).

You can, of course, use a different Demolition Derby gametype if you wish. If you would like to allow assassinations and splatters, you may find an different gametype that allows so.


Honor Code.

You must obey the honor code of this map, or you will be at option to Das Boot. Do not, and I repeat, DO NOT, attempt to assassinate or beat down. You will be noticed for your low score and be shunned. If the leader wishes to play a different gametype, the leader may.


Now, onto the screenshots! Captions are good for you.


An overview of the map, showing the even vehicle distribution.


Spartans and Elites spawn next to a random vehicle.


Note the blue glow in the center of the map radiating from the ground. This was done purely for aesthetics.


At one minute, two brute shots spawn. These can give you an advantage over charging vehicles, and make funny death moments.


At 90 seconds, two choppers spawn. They have excellent ability to swerve from oncoming vehicles, and the shots carry a punch.


At two minutes, darkness falls. This severely impares someone's sight, and falling off the edge is much more common. Don't camp in the middle though, as you will be punished.


The punishment. If battles are still raging at 2:30, two additional Killballs provide instant death, with a small barrier to walk around.


Now, onto action pics. Provided are additional sad humorous captions.


Dances with Grenades.


It's a long way down...


Free Fallin'


Ridin!


Ninja power!


Collision


A brutal shot (heh, get it?)


Quote:
Originally Posted by marshie 333 View Post
I like how you made a "symmetrical" asymmetrical map, if you know what I mean

Last edited by toasted kittuns; 03-16-2009 at 08:37 PM.
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Old 03-17-2009   #2 (permalink)
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No offence but I probably could have forged this with my eyes closed and in about five minutes. This has no originality at all. Please try to bring someting new to the table and stop posing stuff that has been done a million times.
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Old 03-17-2009   #3 (permalink)
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Seems like the balance on this map is a bit poor. Choppers pwn everything, and killballs... no. Also it doesn't appear as though you've set up any scoring system that doesn't rely on kills. A v2 would be wise I'm thinking. Also come up with an original map concept please. This has been done many a time.

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Old 03-17-2009   #4 (permalink)
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It probably took you longer to write that post than to make the map.

Last edited by xSC0RPION360x; 03-17-2009 at 04:51 PM.
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Old 03-17-2009   #5 (permalink)
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k guys, seriously. I KNOW THIS HAS BEEN DONE MANY TIMES BEFORE. I AM JUST TRYING TO MAKE A BETTER VERSION THAN THE PREVIOUS ONES. IF YOU FAGS WOULD STOP CRITICIZING THE MAP AND READ THE DESCRIPTION, IT LISTS THE REASON WHY I WOULD MAKE MY OWN VERSION.

gawd, you guys lack mental competence. and i don't give a damn about how you can forge better than me or with your eyes closed. realize that i am not trying to make a professional map or bring something new to the table, just make an improvement on other versions. i testes this with well over 20 people, they all said that it was better than the other versions.


Quote:
Originally Posted by marshie 333 View Post
I like how you made a "symmetrical" asymmetrical map, if you know what I mean
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Old 03-21-2009   #6 (permalink)
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Very cool. Kinda like a hardcore bumper cars match.
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casual, demolition, derby, fun, sandbox



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