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01-05-2009
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#11 (permalink)
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Junior Member
Join Date: Jun 2008
Location: Cheshire, England
Posts: 56
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This looks perfect you got a Dl as soon as I saw the first pic. Honestly man I want to say more but it is perfect it really keeps you on the edge of your seat lol ;) and having a boss is normally quite hard but you pulled it off perfectly. Kudos to you man.
Maps in progress
Boats on water-posted 350 DOWNLOADS!!! Pirates on the high seas-Posted
Moratorium-Posted
Fusionguy: Original creator of the boat mini games
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01-05-2009
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#12 (permalink)
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Saint of Pandora
Join Date: Jun 2008
Location: God's waiting room
Posts: 2,655
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First of all, for all who CAN'T read the pages of the journal... there's a bar above the pic. that if you click on it, it becomes bigger and you can therefore read the pages. --It also clearly states that on the bar. Maybe if you read that you wouldn't be posting things like "it would be really hepfull if you could make the pictures larger, our lead to a link of it in normal writing, i just can't read it!"
/rant
Ok. Now on to this godly forged map/gametype.
What can I say that you guys don't already know? In simple, I love this map. You've truly made THE best infection style on Halo 3 so far. I figure there'll be many spin-offs of what you've done; most bad, some good but none like this. This is just too much of a work of art. A master piece if you will. The layout in whole has a very real damnated-town feel to it. Having various shops, long back-ally ways, a huge wrecked blockade and of course real-time events. I could go on and on about this map. Of how awesome it is and how some people will just not see the vision of this insta-classic game. But you two know well enough of what I think on a greater scale. So as ta'nubs say. Great interlocking, great gameplay 5/5!!!1!!
As you guys progress with this, I'll be writing up my own little side-story of a person by the name of Bruce... here's the first part:
Bruce's File #1
To think something like this could have happened on the day of my wedding! God damn it. I don't know what's actually going on for sure. But what ever those psycho's are they killed her. I'll never forgive them. Liz was my life. Now I feel as lifeless as they seem to be. I don't know how I got away from them. But I've taken up shelter in this church. The very church we were brought even closer together. Damn it. Just thinking about her makes me want to kill them all. I will kill them all. --But if I am to do so I'll have to find some more ammo. There's a military base about three miles away from here. It's a long shot, but if I can make it there I'll be sure to get my hands on a lot of ammo and supplies. Maybe even some help from soldiers... giving they're not dead already. I'll rest up first before I head out. My best bet is in the day. That way if I do get attacked by those monsters I can see better... and if they do happen to get me, at least I'll be with my sweet Liz again. God, if you can hear me now, wish me luck.
Last edited by Vorpal Saint; 01-05-2009 at 04:58 PM.
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01-05-2009
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#13 (permalink)
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Babi ur my saving grace.
Join Date: Jul 2008
Location: In Tz land!
Posts: 1,240
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Holy moly pigs in feces. I've been anxious to see you guys post your map. Trust me, I do not say this often as I tend to be harsh. From the first time I played your map I fell in love with it. Even if it was not polished, it was one of the best infection games I've ever played. What happens when infection becomes balanced you have it. Good gameplay. Something specifically unique with your map is the tactics used for both the zombies and the humans. Never before have I seen an infection map that promotes squad based battle. Lastly, you have something unique here. The first time I moved the warthog to block the alley. Was perhaps one of the best moments I ever had on your map.
Red and yellow flowers lined the walkway followed closely by a small white fence. I couldn't place it at first, but the music playing was a harp. Such a warm and wholesome sound. My eyes slipped toward the earth. My body slouched. My lungs expanded and drew in the clean refreshing air. There was something wrong. My lungs burned with pain. Putrid air clogged my lungs. The world around me twisted and turned. I fell to the ground.
I looked at my chest to will it to breathe. I could do nothing. My body collapsed to the floor and my world around me turned black. I would soon die and be back with Linda. A warm tingling sensation bequeathed my lips. My heartbeat quickened in pace. Was I in heaven? I gasped and air rushed into my lungs. Slowly my eyes opened. I began to speak, but no words came out of my mouth. Who was this person that just kissed me. I didn't recognize this face.
Blood squirted out of my mouth as I coughed. The woman holding me patted me on the back and told me “It’s going to be ok" I took another deep breath and the same smell entered my lungs. Gasoline vapors.
To my right a woman stood over her son and behind her was our busted up ride. A commanding voice echoed. “Get all of the guns and ammo you can find and then we'll try and find a way out of this place." I needed to find a way out of this place, I need to die. A brown door stood between me and death. I pounded both fists as some sort of feeble attempt to open it.
Two strong arms grabbed me and threw me against a wall. “Are you crazy mate? They'll hear you" I said nothing and pushed his arms off of me.
First hand account. Stacy.
It all happened so quickly. That guy that Melissa performed CPR went mad. First he started hitting the door. Pshh, like that’s going to do anything. So he grabbed sarges weapon and shot the transport vehicle. The explosion blew open the door and killed quite a few of us. That guy disappeared into the smoke. That’s when they.....came.
Unknown.....
I ran by the houses and through the shop and then everything went black. Snarls and grunts rang in my head. It felt like someone was tugging on me. Wait, my neck, my stomach. Something was tearing me apart. Then it stopped. My eyes opened and everything was red. Almost like looking through the 3-d glasses. I raised my hand to wipe my eyes. My bone was exposed and my thumb was gone, but it didn’t hurt. I almost slipped on my own guts. I grabbed the truck next to help me up. The first step I took was the hardest as I almost slipped on my own guts. I heard shouting and guns firing.
An unexplained urge to kill overwhelmed me. I wanted to kill those people. How DARE they try and stop me from escaping. I'll teach them. I easily pushed the truck to the alley way entrance and then I waited....
Last edited by Transactionzero; 01-05-2009 at 06:03 PM.
Reason: spell check woot
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01-05-2009
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#14 (permalink)
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Member
Join Date: Dec 2008
Posts: 115
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This is an incredibly well written post. The pictures, story, creative journal, and on top of that you have me waiting for your machinima! The infection game not only looks well thought out but fun, too. I love the map, and it looks very clean and fun. A 5/5 from me!
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01-05-2009
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#15 (permalink)
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Senior Member
Join Date: Feb 2008
Location: New York City
Posts: 670
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WTF!? this is a post I never seen before! It actually took me like 2 minutes for internet explorer to load all that! I have to say, that this map definetly tops my Shihuruville maps, I like the junk pile of cars and dubris you placed. This map seems extrodinary, and I will definetly DL this. I gotta see what this is like...
But is the map called "Manifest" or "Help's on the way, right?" or both? Because I think forgehub has a rule against making your title of your thread different from your map...
CustomPartyFridays is back and better! New and improved. This year CPF is going all out. Join now to be part of the party HERE!!!
CustomPartyFridays 2
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01-05-2009
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#16 (permalink)
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Saint of Pandora
Join Date: Jun 2008
Location: God's waiting room
Posts: 2,655
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Quote:
Originally Posted by Shihuru
WTF!? this is a post I never seen before! It actually took me like 2 minutes for internet explorer to load all that! I have to say, that this map definetly tops my Shihuruville maps, I like the junk pile of cars and dubris you placed. This map seems extrodinary, and I will definetly DL this. I gotta see what this is like...
But is the map called "Manifest" or "Help's on the way, right?" or both? Because I think forgehub has a rule against making your title of your thread different from your map...
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The map/gametype are called Help's - the way, right? --When in game it should read: Help's on the way, right?
The actual map series is called Manifest.
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01-05-2009
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#17 (permalink)
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Senior Member
Join Date: Jan 2008
Location: THE STREETS HOMEY
Posts: 818
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Okay, this map is fantastic. Truly, the best infection map I have ever seen. The map post was so excellent i had to read it again. I just downloaded this and immediatly played it with my friends. It was honestly better than anything else. The gameplay is so fantastic, and the attention to detail is amazing. The town really looks like its been devastated. Gentlemen, i have been waiting a long time for a map like this. Thank you.
On a side note, I broke the map twice... by accident, and was unable to get back in... that could be a minor problem.
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Torpedo Jumpers- The Most Commented On Minigame at Forgehub (3000+ DL's)
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01-05-2009
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#18 (permalink)
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Mitchum Ian Black
Join Date: Jun 2008
Location: Slacks Scorching AZ
Posts: 2,101
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First off, love the fan fiction guys! Very good, and chrst updated the post with it. I am also glad you all love the post, and the map! All comments have been greatly appreciated. Now to address some concern.
Pictures that are too small, just click them to enlarge them. FH automatically scales images down, making it near impossible to read until you enlarge them.
The map and gametype is "Help's on the way, right?" with the "on" being apart of the standard game naming thing Bungie implemented. The series, however, is called Manifest.
As for getting out of the map, it is very possible as a zombie. However, there is no reason to, and being out of items prevented me from fixing that. So be careful not to escape, you'll have a boring game ahead of you. As for humans escaping, I am only aware of 1 spot, and that is a tad bit of a challenge. Your loss.
For those of you who have yet play game and wish to, send me or chrst and xbox live message to our GT's (which are the same as our FH usernames) and we'll be sure to include you as we gather footage for the gameplay video. Again, thanks for all the positive comments, keep it coming.
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01-05-2009
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#19 (permalink)
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Junior Member
Join Date: Sep 2008
Location: everywhere
Posts: 18
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the map looks beautifully interlocked, and I liked the nice big pile of crap you put in the middle(not sarkasam, its actualy pretty cool)it also looks like it has a nice layout.
I like the towering structers, it makes you feel like your in a city, but a sniper and a shotgun is enough the rocket launcher is going a bit overboord, but thats my only complaint.
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01-05-2009
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#20 (permalink)
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Senior Member
Join Date: Jan 2008
Location: THE STREETS HOMEY
Posts: 818
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I got out as a human. I can PM you how, if you'd like.
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Torpedo Jumpers- The Most Commented On Minigame at Forgehub (3000+ DL's)
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