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Old 01-03-2009   #11 (permalink)
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i do remember some of these structures in gears, one thing you could do to fix the constant complaints of the map being too open is probably add some trash in some areas like how the real map had a bunch of crap laying around the streets used for cover, then this map could be pretty good
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Old 01-03-2009   #12 (permalink)
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its pretty cool- but you are missing things.

the spawn.
railings near the towers

most important- COVER- there arent any cars or anything to substitute for them.
GOW was based around taking cover, this map is missing the cover- Gridlock is filled with broken cars everywhere.

but the mid tower is sweet.

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Old 01-03-2009   #13 (permalink)
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Originally Posted by Gamerguy45 View Post
Have you played the orignal gears of war map? he spawns are supposed to e their. And what d you mean no thought in aestheics? was he supposed to change the orignl map? Yep he just threw something together not basing it off anything espically the gears of war map gridlock right.

Ignore this guy here. Oh and I rate this 4/5.
For one, the map isn't very accurate to the original map, and, the changes done aren't done quite right for halo. GoW and Halo play a lot different from each other, therefore some changes have to be made. Halo requires more cover and better lines of site than gears for sure, and power weapons are much more of a power in halo than in GoW, meaning some weapon re-balancing is required. But good visualization of the map and forging.


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Old 01-03-2009   #14 (permalink)
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It's a good idea, but Foundry's just too small for this kind of use. Good attempt though. What did you do to those A & B Signs that are blocking up the window holes? Did you unsuccessfully try the new geomerging technique?


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Old 01-03-2009   #15 (permalink)
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i came in here with low expectaions after seeing countless othe fails but yet again my expectaions are lowered with none the cover in the middle, the sniper towers arnt scale and gears of war doesnt have flags the beat the sh1t out of each other nice attempt but a fails i do however like the boomshot area. new plan restart and build around boomshot


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Old 01-03-2009   #16 (permalink)
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You should have compressed the structures to each side of the sniper down and put them in the back of foundry, instead of just leaving it empty.






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Old 01-04-2009   #17 (permalink)
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i think it looks very good and i played gridlock with my friend the first day gears of war came out and loved it so i say 5/5

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Old 01-04-2009   #18 (permalink)
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it reminds me of gears, good forgeing 4.5/5
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