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Old 03-05-2008   #1 (permalink)
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Join Date: Mar 2008
Posts: 32
The Underground


Hi,

I am new here, I have read the rules and I hope I won't post this at the wrong forum.

I have a question about this map i designed,
->Will this be possible to create in foundry?
->Would it be a good idea to stack some grenades and equipment in the teleport room?

Here a background of the map with the legend and info:

[img width=800 height=344]http://img246.imageshack.us/img246/2047/theundergroundresizexe5.png[/img]

The legend:

-> Everything that had a gray background is covered from the top, the middle is white background so it is open.

*Blue dots: Spawn Points (at the spawns ^^)
*Blue Walls: Shield Doors (around the whole map)
*Green Dots: Teleports (at the spawns/Sniper Room)
*Gray Dots: Fusion Coils (in the middle)
*Gray Squares: Crates (in the middle)
*Gray Stripes: Barracks (in the middle)

Info:

-> It is a map which needs a certain gametype called: Quick Shot CTF. Quick Shot CTF is a gamemode where you spawn with a shotgun which has unlimited bullets, the flag will return immediatly when it touches the ground.

-> Items and Weapons on map:
*Sniper Rifle x2
*Shotgun for every spawning dude
*Sword x1
*Spike/Plasma Grenades? should there be any?
*Equipment? Should there be any?

*There are 2 spawn rooms on each side to reduce the spawnkilling.
*Between the 2 spawn rooms we have the teleport room which leads to the (floating) sniper room, from there you can snipe enemies in the middle.
*The Sniper Room is covered in fences so one can't jump out.
*The crates are meant to use for cover for the sniper room, so is the circle of barracks in the middle.
*In the circle you see a gray dot, it is a wire spool with a sword on it.
*The small gray dots around the circle and in the corners are fusion coils, they are meant to damage hiding enemies that can't be sniped.
*The shield doors are meant to slow down the game and give a better gameplay experience.
*I made more than just 1 tunnel to give the flag carrier a better chance of escaping.

Voilá, besides of answering my questions you can also ask me questions.
xX Bad Baron Xx is offline   Reply With Quote
Old 03-05-2008   #2 (permalink)
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Join Date: Jan 2008
Posts: 64
Re: The Underground

I like the layout of this map. As for Foundry... well, hell, anything can be made on Foundry! :) You should probably post this in the Forge Discussion forum, and then post your map here when your finished and have screenshots.

*Grenades- definetly put some on here....but don't over do it

*Equipment- Try one piece in the flag room of each base, maybe something different for each team? EX: a drainer in one and a regenerator in the other?

Just some ideas, and welcome to Forge Hub!

Viggie Penndar is offline   Reply With Quote
Old 03-05-2008   #3 (permalink)
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Join Date: Mar 2008
Posts: 32
Re: The Underground

Quote:
Originally Posted by Viggie Penndar
I like the layout of this map. As for Foundry... well, hell, anything can be made on Foundry! :) You should probably post this in the Forge Discussion forum, and then post your map here when your finished and have screenshots.

*Grenades- definetly put some on here....but don't over do it

*Equipment- Try one piece in the flag room of each base, maybe something different for each team? EX: a drainer in one and a regenerator in the other?

Just some ideas, and welcome to Forge Hub!
okay, sorry bout the mistake i will repost it in the forge discussion forum.
Thanx for the tips, i will add one deployable cover in the flag rooms, hehe lol now you can block a tunnel ^^
and i guess like 10 plasma grenades on each side in the teleporter room.
xX Bad Baron Xx is offline   Reply With Quote
Old 03-05-2008   #4 (permalink)
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Join Date: Jan 2008
Posts: 64
Re: The Underground

I think ten plasmas is good ifyou spread them out. You might also want to put starting grenades "off" in your gametype.

Viggie Penndar is offline   Reply With Quote
Old 03-05-2008   #5 (permalink)
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Join Date: Feb 2008
Posts: 162
Re: The Underground

'Ello

It sounds like a fun map, yes equipment helps, maybe a deployable cover at least, and a couple grenades, and what can't be made on Foundry?

By the way, add some screenshots besides the map.

Nicely done.

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