Code Name [UnderGround]
History: Hundreds of years ago, according to carbon dating, on the world known as Onyx this was a spartan training ground for the unknown Spartan III's. this of course assumed as we found a MJOLNIR armor Suit. it is believed to have been abandoned when they discovered that the world was actually a forerunner installation. this training ground has been reactivated and now trains UNSC soldiers. Since this place was found Several feet below the earth by scanning heat signatures it was granted the codename [Underground]
UnderGround is a slayer map. it is my latest map and since i don't release maps i myself can play it online for at least an two hours everyday for a week. this is i think is more than worthy of being released to the public.
{[<Description>]}
the bottom level is equipped with vehicles that unlike other foundry created maps, are useful as they can bombard the middle level with bullets and plasma bolts.
From the bottom level you can also enter the middle level comprised of rooms and long always via stairs or gravlift. this is where the majority of close range combat takes place. this level is equipped with all matter of weapons (Posted Below). but you can take it further as their are parts in the wall that you can throw grenades out at incoming veicals or bombard players walking across.
Finally we come to the top level which i have nicknamed the "roof". it is accessible by a single stair case from the middle section of the level or via grav lift on the lower level by a dumbster. this level does not have very many weapons aside from snipers and fire grenades. this also has ventilation shafts you can use to drop down into the middle section to ambush your enemies.
Now something most players do not realize is that i put a rocket luncher in all my levels usually in difficult places to get to. so here is the location of the rocket launcher. it is located on the "roof" near the window side of foundry. it is on top of a (forgetting what they are called) three giant crates only accessible via grav lift.
Inventory
Battle rifle X6
Carbine X6
Needler X2
Plasma rifle X4
SMGSX6
SpikerX4
Plasma pistol X2
Maler X4
Shot Gun X3
Bruteshot X2
Fuel Rod X1
(only in team games and only 2 clips)
rocket luancher X1
(only in team games only 1 clip)
Snipers (Alien and human) X2
All 3 Power ups
2 Ghosts
2 Warthogs
Enough Granades
if you find something you think is off please tell me and I'll fix it.
Pictures/screenshots



Update: Merging on the roof was finally seccessful after three hours.
Update: took away venalation shafts and replaced them with just two road blocks each. this has left a hole but you can still fall in and ambush the enemy.
Update: I moved the fuel rod to a more difficult area than it was from.
Update: I straightend some of the walls, all the ones i found.
Update: Fixed some floors in the middle level.
Update: Moved the power ups from the bottom level to the second level.
Update: Removed 1 Ghost and the warthog with the cannon thing (forgot what it was called.
Update: Made the rocket luancher and the fuel rod respawn every 3 minutes and only have one clip.
Update: 2 snipers have been removed (one human one alien) and have had their ammo cut
Update: I have replaced 2 of the mualers with Carbines (those were distributed throught the map).
Update: Added some walls near the window side as the non window side had unfair defense at the begining.
Update: Added a few more respawn points.