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Old 08-23-2008   #1 (permalink)
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Wall Mayhem v1


Wall Mayhem v1

This map is very symmetrical, and is intended to give both teams a fair advantages of the same weapons and gadgets. This is one of my first maps, so interlacing was done more so at the end, but even without, the map still provides smooth walkways so players can enjoy gameplay rather than worrying about an edge in the floor. This map supports 4v4, FFA gameplay and entirely ads a twist to capture the flag, VIP, or even infection.

Pics


A good Action Shot

The way the objects are placed I found it very hard to get a perfect picture that could cover all what is in the map. Even with all the pics I have posted there are still several areas that are missing from these pics.

Now onto the pics.



Side B Preview


Side B - Back Area


Side B - Man Cannons


Side B - Looking on the Center


Weapons List:
  • 2 x Needlers
  • 2 x Swords
  • 1 x Rocket Launcher
  • 1 x Flamethrower
  • 2 x Sniper
  • 2 x Covenant Sniper
  • 4 x Mauler
  • 4 x Plasma Rifles
  • Atleast 4 Assault Riffles
  • 4 x Battle Riffles
  • 2 x Smgs
  • 3 x Shotguns
  • 2 x Spartan Lasers
Equipment List
  • 1 x Radar Jammer
  • 2 x Shield Degenerators
  • 2 x Generators
  • 2 x Bubbleshields
  • 1 x Overshield
  • 2 x Cammo
  • 1 x Grav Lift
Overall it's a very fun map to play with friends. Check it out





Last edited by Toxic Spade; 08-31-2008 at 12:17 PM.
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Old 08-23-2008   #2 (permalink)
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looks very exciting, though i dont think with all that cover there will be any use for that turret Lol.
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Old 08-23-2008   #3 (permalink)
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LOL, it's a death trap lol.
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Old 08-23-2008   #4 (permalink)
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This maps weapon layout needs some work, from the weapons list I count 11 power weapons and that's not good. The level design seems good but there doesn't appear to be any interlocking. I would also suggest flipping over some boxes and bridges to make it smoother and you'll notice that game play will run smoother, but nothing major.
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Old 08-23-2008   #5 (permalink)
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Thanks for the suggestion.
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Old 08-23-2008   #6 (permalink)
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It's a great map but perhaps you could but some interlocking into it. I can't see any.


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Maps I am working on:
The School:Designing-Forging-Testing-Releasing.
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Old 08-23-2008   #7 (permalink)
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it kind of reminds me of map I made with alot of cover, but no turrets or mancannons, but yours is hands down better :)
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Old 08-23-2008   #8 (permalink)
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it looks a bit like the originial foundry, which is bad, but it looks pretty damn fun. you could use some interlocking and geo-merging, but this map is fine the way it is. 4/5

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Old 08-23-2008   #9 (permalink)
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Wow, random name, and your first post, great job!
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Old 08-31-2008   #10 (permalink)
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Yes, My First post. Someone mentioned, that this map is similar to foundry's basic layout. Although it may look kind of similar in the pics when you play it, its not at all similar.

Last edited by Toxic Spade; 09-18-2008 at 03:28 AM.
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