Register Forums

 Forge Hub > Halo 3 > Halo 3 Forge Maps > Casual Maps > Curse of Curves
Reply
 
Thread Tools Display Modes
Old August 18th, 2008   #11 (permalink)
Member
 
PingPongLegend's Avatar
 
Join Date: Dec 2007
Gamertag: Pingpong Legend
Posts: 281
i dont really understand how this is an aesthetic map but whatever
the design of the map i think is very good for starters
a v2 with interlocking would make this map really really good
3.9/5


Dog-Fights Series
DF: Valhalla
DF: Construct
<-my most downloaded map! v2 to be released soon!
Gametype by QUINN HAS A GUN
Dog-Fights
PingPongLegend is offline   Reply With Quote
Old August 18th, 2008   #12 (permalink)
New Member
 
Join Date: Aug 2008
Posts: 5
I agree with mostly everything everyone else said, but a good map doesn't need geomerging. And I'm not saying that just because I'm crap at it. It's nice and useful a lot of times I've used it but I've seen a lot of maps where a box has been geomerged into the wall for no reason at all, other than to say that it's been geomerged.
KungFu_ActionJesus is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


The current time is 06:16 (GMT -4)
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0
Template-Modifications by TMS