Map Description
This is a map that I made a while ago but was just too lazy to
post it until now. So basically a bunch of scientists working
on illegal bioweapons extracted from parasitic aliens. But one day
they aliens break free.
So most people didn't read the description so I'll just explain what
happens in the pics.
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This is where most of the humans spawn. If you're unlucky
then you'll be one of the few people who spawn inside the lab
These are the people who spawn in the lab, if you notice that the
zombie spawns inside the cryo tube. After 10 seconds, the zombie is
forced up the tube into a teleporter forcing them upwards where
they brake free. Afterwards, the power goes out after the battery is destroyed
After zombie breaks out they teleport up here to jump
down and kill the scientists trapped in the room below
Power goes out after 10 seconds and backup power turns on
The lab scientists are trapped in the lab until 20 seconds
into the game. They go free after the coils are blown up by another one
If they survive long enough they can get to the energy bridge.
If you notice the deactivated plasma turret on the roof(removable)
Can you make the jump? There's high grav BTW If you fall, you fall
into the maze
If you fall down the energy bridge you fall into the maze.
This maze was used to test the intelligence of their bioweapons
but now it's been used against them. Kind of like rat's in a maze
There are some good weapons there.
If you find your way into the weapon locker you find that only
3 battle rifles are left because the rest of the weapons were taken
by the other scientists who mysteriously disappeared a couple of
days earlier. A short camping spot but there's a secret route for zombies
The weapon locker is also connected to the lab through a small
hole in the glass above. I died right there so watch it.
This is the decontamination chamber, if you remember the teleporter
in the room where the humans start, this is where it takes them.
The brute shot spawns here which is a very good weapon to kill zombies
But hence the name, the chamber is flooded with explosives every 45
seconds so don't camp there
After going through the chamber it takes you upstairs
The anti grav platform chamber. This room has a series of
floating platforms. If you're able to get to the top you're awarded
with a tripmine. Some of them are fake however and you could fall
down to the aliens. Below the anti grav room is the vehicle depot. But watch out
the energy tanks next to them are highly explosive
If you go into the teleporter at the top of the anti grav platforms
then you can get up into the observation tower.(the thing above the
energy bridge)
There are hidden weapons for those who are able to find them
action shot Zombie killed the scientists waiting to go free. I geomerged the
teleporter into the ground to reduce bumping.
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I love infection, and I love when people actually create good things on Cold Storage. Despite the blatant unoriginality of sticking a zombie in that tube, the rest of the map looks like a lot of fun. Not the most aesthetic map ever, but I really couldn't care less. I just want fun XD
i actually did read the discription, i like the map and the story, i think its pretty well made, but you may be able to grenade jump out of some parts.
Location: in your base sniping your overused location.
Posts: 2,300
Looks like a very well thought out cold storage map. That's new. I'm not a big infection guy, but I might have to try this out. I like how the zombie spawns in the tube. Good ideas. 4/5