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Old 07-28-2008   #1 (permalink)
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Default Metal Chief Solid


Metal Chief Solid
by: jedi eli & fill the owner

Hello again! This is my fourth map which was co-created by Fill The Owner and mainly made by me, jedi eli. This map took a very, very long time to make and I announced it almost 3 weeks ago and it is finally here.

Description:

This is an assymetrical map made on Foundry that is geomerged, interlocked, unbreakable, competitive and casual. It is made for Shottie Snipers and the two VIP gametypes found at the end of this post. It took over 10 hours to make and I will promise you that the gameplay is phenomenal. And now for some cool pics.

Screenies!!!
Base 1

By jedieli at 2008-07-27
Base 2

By jedieli at 2008-07-27
Truck and Base Area

By jedieli at 2008-07-27
Crate Area

By jedieli at 2008-07-27
Stage Area

By jedieli at 2008-07-27
Cardboard Box Thingy You Can Hide In

By jedieli at 2008-07-27
Backstage Area

By jedieli at 2008-07-27
Top Area

By jedieli at 2008-07-27


Action Pics
OctoCamo

By jedieli at 2008-07-27
Sniped!

By jedieli at 2008-07-28
Beat Down!

By jedieli at 2008-07-28
Vip Vs. Vip

By jedieli at 2008-07-28
Sniped From Above

By jedieli at 2008-07-28
Ninja-like Moves

By jedieli at 2008-07-28
Third Person Shooter

By jedieli at 2008-07-28

FAQ
Why is it called Metal Chief Solid (or MCS)?: It is called that because it was originally based off of the Metal Gear Solid Series and the map's VIP gametypes have stealth-like combat.
How do you hide in the cardboard box thingy?: It's simple: jump on the crate touching the wal, break the pallet, jump in the spot where you can crouch in, and wait ten seconds for the pallet to spawn and then the enemy will never now where you are.
Why didn't some of the things you said in your blog post be in the final post of the map?: I simply ran out of money in the forge budget and those things would not fit in the map right.
How do you get to The Top Area?: Go to crate area, head to the very back of the area, walk up the two flights of stairs, stand on the edge sticking out from the stairs, jump and land on the wall above the fence wall, and jump again to the walls above the window panels and you are up. Or you can do it like this: Go into the stage area, jump on the wire spool, jump on one of the barriers beside it, walk to the edge of the barrier facing the Top Part, and jump, it might not work the first time so, try the other way.

Downloads:
Download MCS here
Download The Twin Chiefs here
Download One Chief here
Closing
I hope you all have a good time playing and enjoying the map and it's gametypes! Thanks, Bye!

Last edited by jedi eli; 07-29-2008 at 08:32 AM..
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Old 07-28-2008   #2 (permalink)
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I love this map completely!!!! nice job guys. I love playing Shotty Snipes on this map. I guess you didn't want to put me and Sgt. Pepper owning you and your cousin in shotty snipes? Lol I'm just kiddin. Nice job 5/5



New Maps:
1. Brotherhood: Arrowhead: Planning
2. Brotherhood: Hell's Highway: Planning

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Old 07-28-2008   #3 (permalink)
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i love this map and i love the asthetics on this map especialy the stage this is a great map and perfect for shoty snipes

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Old 07-28-2008   #4 (permalink)
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i like this map. lots of interlocking and geomerging. I like MGS so i will like this one


Pics Embedding tutorial here

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Old 07-28-2008   #5 (permalink)
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I love shotty Snipes with a passsion, I am definatly a sniper in any group I play with but for working 10 hours, dont you think you could've inter locked between boxes? Its no big deal though because this map is phenominal and looks like I could play for hours! 5/5

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Old 07-28-2008   #6 (permalink)
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It actually is interlocked between most boxes but some aren't.

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Old 07-28-2008   #7 (permalink)
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Not going to answer me?



New Maps:
1. Brotherhood: Arrowhead: Planning
2. Brotherhood: Hell's Highway: Planning

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Old 07-28-2008   #8 (permalink)
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No, you weren't on at the time of the final testing.

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Old 07-28-2008   #9 (permalink)
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I know but you could of had some pics. I was probably at camp.



New Maps:
1. Brotherhood: Arrowhead: Planning
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Old 07-28-2008   #10 (permalink)
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hey can you tell me the next map you need tested i love testing

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