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Many people are going to tell you this - "Don't take pictures from a Forge game!" Pictures from a custom game look much neater due to the absence of object spawn arrows, respawn points, and starting points. Pictures from a Forge game are acceptable as pics to meet the standards, but almost everyone will want pics from a custom game. I would suggest retaking the pics from a custom game. Even better, save the video of your map being tested by other players, then take pictures from that.
Anyhow, this looks interesting, but some of the pics don't show a lot of the map. Try to show a large portion of your map with each picture. It is sometimes helpful to put your back to the ceiling of a room to get a large enough pic. Sometimes the roof has to be deleted to get a big enough pic, so don't be afraid to resort to that. Delete the roof, then save the roofless version AS A NEW MAP. Delete the roofless version when you're done taking pics.
Also, from the pics, it looks like the map is slanted in some areas, but your description says nothing about a slant. Make sure that your description tells us a bit about every part of the map.
Now, I will DL this when I can, then I will add my thoughts, comments, etc. to this post after a "Forge-through." It looks good, but the pics need to be a bit better.
EDIT: I feel bad leaving an open-ended post for so long; please forgive me. Recent events have hindered my ability to DL and critique maps as fast as I had before, but this time I mean it: I'll run around for a bit, and return with my opinions ASAP.
EDIT II: Ok, after running through in Forge, I found that this map is constructed with some care. It doesn't look sloppy or poorly built, and the interlocking was done well.
The one thing that bothered me was the weapon loadout - I think there's too many power weapons. (like lasers and rockets) For such a cramped space, 2 rocket launchers, 2 lasers, a flamethrower, 4 swords, a fuel rod gun, and 2 hammers are WAY too much. A single hammer is plenty. If one team gets hold of all the power weapons, then the situation is just plain unfair and frustrating. Other than that, this is relatively well constructed, but not without its flaws.
Overall, I give this a 6/10 (although I haven't played a match with it - none of my friends play Halo anymore :( )
Current Project: (Unnamed)
Status: Cleaning up and smoothing bumps
Description: Now that restoration processes are nearing completion, this ancient temple will see new life.
Next Project: ???
Last edited by Fillmore Roy; 04-15-2009 at 11:12 PM.
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