Debo37, mitona, and Mr McHaggis1 proudly present their latest creation:
Overview of
Window Side
At first glance, this map may appear to be a giant pile of crap. If that is the opinion you hold, you are in no way incorrect.
The geometry of this map was made in approximately three minutes, and that is not a joke. When mitona and Mr McHaggis1 loaded the map during a customs event, a few epic Infection games took place soon after, and I decided that I would make the map compatible with all gametypes, solely for the lulz. Spawn points, weapon placement, and even respawn areas are used competently and effectively. The map even hits the static object limit, which proves how awesome and great it is. [/sarcasm]
After I finished "modernizing" the map and playtested it thoroughly, I decided it was worthy of posting here. Because of the fact that it works best for Infection and Slayer, I decided to post it here in the casual maps section instead of the competitive section even though it works for all gametypes, solely because it looks more like a gimmick map.
Obviously, when editing it I had to adjust some pieces of scenery to allow for proper motion and lack of "OMG I'M STUCK" spaces, but aside from those changes, the map retains its "is this a giant pile of crap?" feel.
In objective/two-team games, the Attackers spawn near the windows of Foundry, on what I call "window side." They spawn near a
Hammer.

The hammer lies near the base of a tower with a
Machine Gun Turret and a good view of the back alley.

Closer to the default Foundry's base, an
Overshield spawns atop a box inside the giant pile of stuff.
Conversely, Defenders spawn on the non-windowed side of Foundry. Defenders get a
Sword instead of a Hammer, and a
Ghost. The Ghost is useless anywhere other than the back alley, but is pretty much nerfed due to the Machine Gun Turret on attack side. It was only left in the map for the sake of having a vehicle to add to the randomness.

Defenders are nearer the
Active Camouflage spawn, which is a very useful tool to have when navigating the pile of crap that is this map.
The map also boasts many neutral locations that will likely be fought over.
Sniper Tower floats in midair, true to the noobish cliche we have all established.
Rockets are placed against the "dividing barrier" in Foundry. Ironically, the fusion coils nearby obscure the "Danger" warning on the wall. That
couldn't have been intentional...
In the area that is the default "window base" lies another awesomely noobish section: the fusion coil "
Pit of Death."

Near the Pit of Death is a tower that can be climbed from the back or jumped up from the front. It holds a
Sentinel Beam and a
Regenerator.
Map Weapon/Equipment Load:
(Almost every weapon! Because we all know - the more weapons, the better! >.>)- 1 Sniper Rifle
- 1 Beam Rifle
- 1 Rocket Launcher
- 1 Spartan Laser
- 1 Fuel Rod Cannon
- 1 Energy Sword
- 1 Gravity Hammer
- 1 Shotgun
- 1 Mauler
- 1 Plasma Pistol
- 2 SMGs
- 2 Brute Spikers
- 2 Plasma Rifles
- 3 BRs
- 1 Carbine
- 2 ARs
- 1 Needler
- 1 Sentinel Beam
- 1 Brute Shot
- 1 Bubble Shield
- 1 Power Drain
- 1 Regenerator
- 1 Portable Grav Lift
- 1 Radar Jammer
- 4 Frag Grenades
- 6 Plasma Grenades
Enjoy our creation, and post with all the praise you can think up.
DOWNLOAD HERE
Comments:
What are people saying about this map?
Quote:
Originally Posted by Travis The Hutt
very neat looking, I will download and see how it is. I always liked maps like thins where it seems hard to get around. It make battles more fun.
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Quote:
Originally Posted by Nemihara
omg
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Quote:
Originally Posted by Nemihara
You just gave me multiple Forgegasms.
10/10, you are awesome, and this map is the epitome of epic win.
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Quote:
Originally Posted by sabian133
i got only one word for you......... wow
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Quote:
Originally Posted by GoodWhaleSushi
Great job, rep from me! I love the design of this map. Truly flawless.
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Quote:
Originally Posted by X Morcam X
Thrown together very artfully :P
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Quote:
Originally Posted by ObsidianSythe
dude its so kewl and very sloppyly neat for the map good job
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Quote:
Originally Posted by Tex
ROFL-
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Quote:
Originally Posted by Tex
congratulations on such a feature worthy map there debo!
>.> indeed...
also...is there going to be a v2?
lastly...is there going to be a stop to such nonsense? rofl
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Quote:
Originally Posted by AItius
wow. i have no idea how you can possible make a map that actually looks fun, while it also looks like a big, huge, pile of randomly thrown together stuff. 10/10
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Quote:
Originally Posted by zingoz
looks good for infection places to hide
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Quote:
Originally Posted by Pyro Liam
Although its not the most beautiful of maps. And it looks like it was thrown together in a few miniutes.
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Quote:
Originally Posted by Pyro Liam
It playes out REALY well.
Well done :D
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Quote:
Originally Posted by Th Kn1ght
Wow this map looks like neatly organized hunk of crap! This map would definetly be confusing for slayer and other games. I would ask if you interlocked but you really don't need to considering that this is just neatly placed junk : p.
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Quote:
Originally Posted by boydy
LOLZ!! Forgegasms :)
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Quote:
Originally Posted by boydy
Nice map :)
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Front page for sure, right guys?