Quote:
Originally Posted by Linubidix
The thread isn't as precise. If your map wins, then it is a count towards premium. It's as if you had a map featured, just like how the rube goldberg was set up. There'll be mention of it within the final winning announcment.
If the map is good enough, then yeah there's a good chance it could become a stand-alone feature. Otherwise, it goes up in the announcement saying it won and that counts as if you had it featured.
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no one will get premium from one map, ever.
Quote:
Originally Posted by Public Servent
Very interesting. I'm not completely 100% sure how this works yet, its not your fault I'm a freakin idiot! I might have a decient map to try it on though, if what I understand is true. Does anyone knew if there is a perfered bright vs. dark map for this game type? I know the contest is on foundry I just want to see how it plays on a map I have already built. It looks like a real fun idea. Also are there any game types for more players like 4v or 5v, maybe in a low shileds fast respawn scenario?
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bright vs. dark? please explain. Conquest works with up to 8v8. Its generally a gametype designed for anywhere from 4v4-8v8. 3v3 can work also.