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Old 3 Weeks Ago   #1 (permalink)
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The Recon Ruins


Back a very long time ago, the town of Nocer (anyone who gets this pun gets a cookie) had a false God that they worshiped. They eventually built a statue and altar in its honor. They disappeared mysteriously, and now you get to explore it.

Or kill each other.

--------------------------------------------------------------------

Anyways, my first real Slayer map on Sandbox is here. Well, an Aesthetic map mostly, and it's not a seriously Competitive map, so it goes here.

This is a map where there's a giant Recon helmet (made by xkevlar) on one side of the map, with an altar leading to it.

Everything else are structures, each with a Sniper spot and a vehicle, piece of Equipment, and Battle Rifle(s).

In the center is a pillar that has a Gravity Hammer on top, with a Deployable Grav Lift below it.

There is also a secret in the Recon Helmet. Follow it to the very back, jump up and crouch over and over, and you'll end up in the Sky Bubble, with two exits, one to the Altar and the other to the top of the Recon Helmet, and two Snipers!

Weapons:

X4-Battle Rifle: On each structure behind a Tube Ramp.
X2-Needler: One below the structures with the Chopper and the Mongoose.
X1-Brute Shot: One on the ramp up to the top of the structure with the Mongoose.
X5-Sniper: Yeah, this is a Sniper based map. One on each of the highest points on each structure, and 2 on the secret.
X1-Energy Sword: Between the Obelisks on the altar.
X2-Beam Rifle: On the tallest sand dune.
X1-Rocket Launcher-In an alcove beneath the altar.
X1-Spartan Laser-On top of the Recon helmet, accessible by either the teleporter or the Banshee.
X2-Machine Gun Turret: On the structures with a Chopper and a Mongoose.
X1-Fuel Rod Gun: In an alcove in the base with a Mongoose.

Equipment:

X1-Bubble Shield: On the structure with a Chopper.
X1-Regenerator: On the structure with a Mongoose.
X1-Power Drain: Behind the structure with the Sniper Tower.
X1-Grav Lift: At the bottom of the central Pillar, on the side facing the Recon helmet.
X1-Trip Mine: In a corner below the structure with a Mongoose.

Vehicles:

X1-Mongoose
X1-Ghost
X1-Chopper
X1-Banshee


Quite a description, huh? Wait, we're forgetting something? Well, here's a video!



Well, if that's not enough, here are some Screenshots to make some things not quite so easy to see in the video easier to see.

Overview 1


Overview 2


The Helmet


The Altar


The Rocket Launcher


The Pillar


Fuel Rod Gun Spawn


The Sniper Tower




The Structure Farthest Away from the Helmet from the Back


The Secret:


On Top of the Helmet



And here's one I took while taking these.

Explosive Stink



Download "Ruins"

Last edited by Souperintendent; 3 Weeks Ago at 03:43 PM.
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Old 3 Weeks Ago   #2 (permalink)
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Ah, I see someone actually made a map with his aesthetic piece. Be sure to credit xkevlar in bold or just make it noticeable, because some people are gonna think you forged the head, and you'll get annoying bickering from others on your thread.

It seems like there are quite a few power weapons on the map. I'm not saying it's bad, but I'd need to do a playthru to find out. The teleporters also seem interesting.

Can I have my cookie for recon backwards?

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Last edited by Black Theorem; 3 Weeks Ago at 03:23 PM.
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Old 3 Weeks Ago   #3 (permalink)
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Quote:
Originally Posted by Black Theorem View Post
Ah, I see someone actually made a map with his aesthetic piece. Be sure to credit xkevlar in bold or just make it noticeable, because some people are gonna think you forged the head, and you'll get annoying bickering from others on your thread.

It seems like there are quite a few power weapons on the map. I'm not saying it's bad, but I'd need to do a playthru to find out. The teleporters also seem interesting.

Can I have my cookie for recon backwards?
OK, well I put xkevlar in bold now, and the Power Weapons don't affect the map very much because

1. They aren't in plain reach.
2. There are vehicles that need the Power Weapons to balance.

Check the video, where me and my 2 friends played Crazy King. The Power Weapons didn't do much nor were used very much.

And yes, of course,

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Old 3 Weeks Ago   #4 (permalink)
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Holy shit that looks delicious! I'm very jealous.

Hasn't this done once before? Either way, this one looks better. More detailed than the older one I saw. Nice job on the map. As always.


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Old 3 Weeks Ago   #5 (permalink)
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Tbh, the part that you made isn't very aesthetically pleasing. It just seems like a bunch of random structures with a ramp leading to kevlar's recon helmet. If you meant it to be a competitive map, I have to agree with Black Theorem; there are way too many power weapons to allow fair gameplay.

Keep trying, though. Make the building unique and ancient looking to accommodate Kevlar's helmet.
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Old 3 Weeks Ago   #6 (permalink)
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Old 3 Weeks Ago   #7 (permalink)
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I'm not sure about this. It seems to me as though you have taken a pretty darn impressive aesthetic creation, spent 15 minutes adding a few block structures, and are now passing it off as your own. Already, some people have been deceived. I'd state in bold at the top of your post exactly what this map is, and who it was made by.
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Old 3 Weeks Ago   #8 (permalink)
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Quote:
Originally Posted by porkstein View Post
I'm not sure about this. It seems to me as though you have taken a pretty darn impressive aesthetic creation, spent 15 minutes adding a few block structures, and are now passing it off as your own. Already, some people have been deceived. I'd state in bold at the top of your post exactly what this map is, and who it was made by.
The guy's name is in bold, I spent about 2 days on this map, and I'm not passing it off as my own. I made it into an actual map, and in no way think it's completely mine.

I know there's a lot to read and see in the first post, but please read it before commenting.
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Old 3 Weeks Ago   #9 (permalink)
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So is this a competitive map or an aesthetic map? I know it's posted in the aesthetic section but you keep talking about weapon layout.
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Old 3 Weeks Ago   #10 (permalink)
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Quote:
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So is this a competitive map or an aesthetic map? I know it's posted in the aesthetic section but you keep talking about weapon layout.
It's more Aesthetic than Competitive, which is why it's in Aesthetic, but you can play Crazy King and Slayer on it and it becomes a bit Competitive.
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