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Old 06-20-2009   #11 (permalink)
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The design of this actually looks like it could work well as a competitive map if it was built either on the ground floor or in the crypt as a large central structure with surrounding structures.
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Old 06-20-2009   #12 (permalink)
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I ran into the OLN when finishing, so no surrounding structures, and kept it in the sky so the surrounding area acts as the "water" barrier.
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Old 06-20-2009   #13 (permalink)
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I don't get where the games take place. Is it outside the Space Tether, or is there an inside? If it's inside, do you think you could put some pictures up, because I am really confused on how you play on this map.

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Old 06-20-2009   #14 (permalink)
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No inside, you just play on and around it, the structure itself is pretty imposing at around 3 blocks high even before the tether actually rises out of it.
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Old 06-20-2009   #15 (permalink)
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Quote:
Originally Posted by AIS Student View Post
I don't get where the games take place. Is it outside the Space Tether, or is there an inside? If it's inside, do you think you could put some pictures up, because I am really confused on how you play on this map.
Good god, does anyone know what an aesthetic map is? It means gameplay is not necessary. The map is very accurate and clean, well done sir. Why did you decide to build this? Seems kinda random.


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Old 06-20-2009   #16 (permalink)
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I was looking through some pics of concept art and stumbled upon this and thought it looked pretty sweet, I was a little bored with matchmaking at the time, no friends were on, and thought I'd try my hand at a little aesthetic forging. The biggest part was trying to get the scale right, luckily it all fell through and I had enough pieces to finish the project.
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Old 06-21-2009   #17 (permalink)
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great job on the apearence but i dont know how you could play on it. If you hollowed out the tower in a V2 that would look sick and it would be playable
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Old 06-21-2009   #18 (permalink)
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it is hollowed out, you just aren't able to get into it.
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Old 06-21-2009   #19 (permalink)
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great likeness to the concept art, i like how it looks like a sand version, it works for it. for those that are more interested in gameplay than aesthetics maybe you could adapt the map into a more playable one, make it smaller to build more perhaps with the original concept in mind, just a suggestion. overall 4.8/5


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Old 06-22-2009   #20 (permalink)
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Wow. This is really amazing. It looks exactly like the real thing. Very good remake. I'll DL and further review.



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