This post is meant to explain how the random weapon box works in the Nazi Zombie map created by Master Debayter and myself...
THE RANDOM WEAPON BOX
Background: creation
Originally I was just fooilng around on foundry trying to come up with a design for the switch. I played multiple weapons on a weapon holder and then had a gravlift push people back as they got close. The player would then try to destroy the gravlift which would give him a couple seconds to grab the weapons before the lift respawned. As I moved the gravlift around, the weapons were pushed against a nearbye fencewall and stuck to it. As I thought about how to use this effect, I remembered that people had already put gravlifts inside open singleboxes overhead that would hold players up on the ceiling. I decided to see what happened when I placed weapons up there. They stuck and from that point on it was very easy to continue the idea. All the player had to do was destroy the gravlift and the weapons would fall.
This was the first working design.
Activation was on the left and pick up was on the right.
Weapons were held just out of reach on the ceiling.
Here is the inside of the activation switch. The first propane tank would fly back and set off another one which would set off a second tank which then destroyed the fusion coil and the gravlift.
Weapons would fall past the person and you could grab them as they went past
This design however was very large and looked nothing like the random weapon box in Call of Duty. After the original, I worked on making it more sleek and efficient. In the end the propane tank was held in place so that you only needed one to get the reaction going. The slot was lowered to the ground so players did't need a ramp and overall it was compacted to take up the space of a single box.
Here is the latest version as seen in our Nazi Zombie map
Simply walk up to the propane tank on the left and punch it.
It will then ignite, giving you some time to get to the slot.
Weapons fall down and you must hold the rb [weapon pickup command]
Comments:
Players can tweak how often the box is used by changing the respawn times on the propane tank. In the Nazi Zombie game we had the time at around 30 seconds.
Under the gravlift, it is best to place a fencewall above the weapons because sometimes they glitched through the floor of the single box
Weapons can be favored by placing them closer or futher from the slot
Feel free to use this on other maps and in new, inventive games
Here is the Nazi Zombie map post:
http://www.forgehub.com/forum/casual...-last-day.html
Here is the link to the map that uses it:
the Last Day