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Old 02-18-2009   #1 (permalink)
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The pelican


Hello Forgehub

i present today my newest map --- the pelican well my version of one

Background

The Unsc has been testing its new pelican prototype, after the testing the crew decide to land it next a abandoned outpost but the covenant have been located traveling through the area

Pics

Pelican


Rogue Mongoose


Abandoned outpost


Pelican interior


Activating the switch

if you cant see its me throwing a grenade into a box with a fusion coil in



Warthog droping


Covenant Base



Thanks to Jericho slayer for ideas and once again to plasma rifle elite for the Warthog dropper

Download ----- Halo 3 File Details

Enjoy


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Old 02-18-2009   #2 (permalink)
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Not very good, no interlocking, very tacky forging... try to make it better, it seems you don't take into account gameplay and the smoothness, even if this was meant for nothing but aesthetics, it is still not good
Try to make it smoother at least!
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Old 02-18-2009   #3 (permalink)
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pelican looks terrible. try interlocking a ton more. also, expand the covenant base and add maybe another pelican.
and WTF are the "rogue" mongeese doing flipped over way to the side? makes no sense
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Old 02-18-2009   #4 (permalink)
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I agree with orandE its not to good, the ground looks very bumpy and the forging all together looks like improvement is needed. But on a positive note I like that its on Avalanche.
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Old 02-18-2009   #5 (permalink)
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Since I can see that no-one else has given you these links I thought I should-

Interlocking- Here
Geo-Merging (For floor)- Here

95% Percent of teens would have a breakdown if The Jonas Brothers were standing on the edge of a tower ready to jump, copy and paste if your a part of the 5% who would bring a lawn chair and popcorn!!! :)
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Old 02-18-2009   #6 (permalink)
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it spretty cool but i think its a little too messy you know
well maybe its also that its no tmy stlye, i could be that
but Bsides that is Cool>>>



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Old 02-18-2009   #7 (permalink)
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The only thing I like so far is the Warthog Switch. It would be a whole lot better if you didn't have to throw a grenade to activate it though.

I do not make posts to offend. I only judge on my opinion and give constructive criticism for you to help improve. If I have insulted you please PM me so I can apologize and fix the specific statement which offends you.
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Old 02-18-2009   #8 (permalink)
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Ok this is somewhat well put together. The Pelican itself is a good outside, but no interlocking. The covenant base is just... need i say more. A v2 with interlocking maybe geomerging and make the bases more smooth and think about gameplay even if its an aesthetic map. For now 3/5


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Old 02-18-2009   #9 (permalink)
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the pelican doesn't look so good, so-so forging, no interlocking. it looks like a lazy map. you definitely need a version 2.0.


Quote:
Originally Posted by marshie 333 View Post
I like how you made a "symmetrical" asymmetrical map, if you know what I mean
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Old 02-18-2009   #10 (permalink)
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the only people that would fly in that pelican are lego people because it looks like crap!

Get my order right next time!
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