Quote:
Originally Posted by Frag Man
Great job. The weapon placement is great, and the map is interlocked nicely. You only need to work on the proportions of the spider. Some of the legs are too long, and some are too short. In aesthetics that is needed, and looked for since the maps are just for looks.
Otherwise, the gameplay is great.
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Every leg is the exact same length. 3 double boxes and 3 single boxes. I suppose some do look disproportionate from being curled up, but no one is longer than the other. Everything is as proportionalte as can be. Thanks for the feedback though.
I'd also like to thank everyone for their posts. All are greatly appreciated. Yes, the face is modeled after the Gears of War Corpser (fangs just didn't look as good), but it's still intended to be a normal spider.
Additionally, I've always been a fan of BattyMan. Stories of his maps were what inspired me to make playable aesthetics.
And to all who helped in the primary tests, I assure you that every issue presented by that one horiffic game has been corrected.