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Old 02-16-2009   #181 (permalink)
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I love this map. I even went so far as to modify the map to make it less aesthetic and more playable. But I gave you credit for the whole thing.
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Old 07-08-2009   #182 (permalink)
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In all honesty, this is the best Avalanche, and ship, map I've ever seen. Not only are the aesthetics flawless, the gameplay flows too. 5/5 from me, for the combination of design and function. The tank in the hangar might have been a bit much, but the other 2 landing spots work as well.
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Old 07-09-2009   #183 (permalink)
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Quote:
Originally Posted by cheezbob View Post

TITAN
CREATED BY CHEEZBOB

The UNSC Carrier Titan was the only ship to survive the Covenant attacks on the distant colony Virtue. It's guidance systems crippled by Covenant saboteurs, Titan was unable to find the way back to inhabited space. However, the signal from a halcyon class ship was unexpectedly detected in a nearby, unexplored region of space. The signal was identified as the Pillar Of Autumn, shipping out of the military hub planet reach. When Titan exited slipspace, the captain could not believe his eyes. There, looming before him in the infinity of space, was Instillation 04, also known as alpha halo.

The crew of Titan never found the Pillar Of Autumn. Its signal disappeared, indicating a crash,but Titan was attacked by the Covenant and flood. It is unsure if any crew survived the attacks, but all record of Titan's encounter was erased when Alpha Halo detonated.

Back story out of the way, let me tell you a little about the map. Titan is everything i like about a ship map. It is roomy, not sloppy or bumpy to walk on, accurate, and it is completely accessible. I do NOT like ship maps where there is only one room. In Titan there are four decks containing many rooms. I also do not like it when off of the only big room on the ship there are teleporters to little weapon or side rooms. Stuff like that just murders gameplay. In Titan you can walk from one end of the ship to the other and ALL of the space in between.

I Also would like to adress gameplay on this map, because despite being a very aesthetic map, TITAN still has some very addicting Team Slayer, objective (Assualt, Territories, CTF) gameplay. Borders spawn in the default basse next to titan and have an array of weapons and vehicles to choose from. They have a wraith to defend their own base as well as pound the crap out of TITAN, and many hornets and banshees. Banshees are more effective in ship to ship combat because of their speed and fuel rod thing, but hornets are very useful for troop transport. Defenders have a scorpion in the rear hangar, which is useful for keeping ships from landing in there, but newbs often like to drive it out of the ship but t is a poor choice,because it will most likely flip over, and then it will have to face the attackers which have tons of air support, a wraith and a missile pod. There is also a man cannon for emergency boarding, if all of your ships are destroyed (unlikely), but like all man cannons, sometimes it decides not to shoot you right. Thanks for reading this wall of text, if you did.
I genuinely hope you enjoy Titan and if you do, please bump this thread and keep it alive.


Screenshots

BRIDGE



ARMORY


MIDSHIP


MAINTENANCE ACCESS WAYS


CRYO CHAMBERS


THREE SHUTTLE BAYS
•SIDE BAY 1

•SIDE BAY 2

•REAR BAY


DOWNLOAD TITAN






Yes, well. Its nice to see how much this map has been modified. Let me point out a few things though.

1. This wasn't made to be the titan. It was made to be the Pillar of Autumn for a machinema.

2. There isnt supposed to be a tank in the back. It was origionally 2 hornets.

3. Those power cores were underneith the captains chair, and not off to the sides like that (which is why the chair is floating like that)

4. I know the person who actually made the first version of this ship.... and its kinda fail modifications to it. The origional, while it still had its fllaws, was actually much better than this. Trying to pass this cheap imitation off as something decent is just plain pathetic.

Good try tho ;)

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Old 07-09-2009   #184 (permalink)
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This map looks very nice I look foreward to playing it. It is often hard to make something neat and great playing at the same time, together they are divine.
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Old 07-09-2009   #185 (permalink)
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Quote:
Originally Posted by Cryoraptor View Post
This map looks very nice I look foreward to playing it. It is often hard to make something neat and great playing at the same time, together they are divine.
he didn't make the map.....

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Old 07-09-2009   #186 (permalink)
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nice map. i like how avalanche maps are still being made
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Old 07-09-2009   #187 (permalink)
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Quote:
Originally Posted by chao584 View Post
nice map. i like how avalanche maps are still being made
didn't make the map.

also envy, link or it didn't happen.



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I hate people.
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Old 07-10-2009   #188 (permalink)
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You did a good remake. THat's probably the only thing i can say about this one. It was good.

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Old 07-12-2009   #189 (permalink)
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This is a good map I wish it was just alittle bigger.

this is probably one of the ships people made on halo.
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