Thread: Sandbox Frailty
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Old 07-09-2009   #56 (permalink)
squidhands
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Join Date: Dec 2007
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I've played one pretty laggy game on this last week. It was enjoyable despite the object flickering and phantom flags. With the amount of budget glitching that's been done to this, I can't imagine how 16 players would be able to play a game on this, or even 10.

Despite this, the main issue I have is with the grass base. I realize that you were going for a Blood Gulch feel here, but I'd prefer to have some access to the top floor from inside the base, rather than having to risk going outside just to get on top of it (it's one of my major issues with BG). Even something like a portable grav lift would work wonders here IMO.

I really love what you did with the larger base. It has a great feel to it, and the design works pretty well. I had some problems with getting stuck in the lift, but I accounted that to the lag.

I am pretty disappointed that this is so heavily budget-glitched, because this would make a wonderful entry into ATLAS. I'd like to play another game or two on it and see if I'm still having issues, and when I do I'll get back to you.
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