Thread: Sandbox Frailty
View Single Post
Old 07-05-2009   #46 (permalink)
elondor
Junior Member
 
Join Date: Jan 2008
Gamertag: E10nd0r
Posts: 34
8y8zwaghetpghrtfa83tdshgid567eyh. Sorry, my jaw just dropped on the keyboard. I have to say, this is one of the nicest and best thought out maps i have ever seen. Spawns are set up well, LOS is great, and balance is maintained very effectively. As for some previous comments, the teleporters are fine as they are. The 'problem' of having to jump on the middle structure shouldn't ever be an issue. Your able to jump for a reason, and anyone who won't jump at all has bigger issues. (ie: what would you do on guardian? Or most of the other default maps for that matter?) One of my verry few issues with this is the placement and spawn times of vehicles, which is an easy fix. Overall, i give you a 5/5 and a cookie. Final note: Bungie should be fine with this map in matchmaking. Budget glitching shouldn't be viewed as an issue when deciding if maps of this quality should make it to an online playlist. In fact, restraining people can only hurt the community. Forgers should take advantage of anything they need to when making a map, so long as it is used well. (except modding, which is still bad) Again, great map.

Roses are red,
Violets are blue,
This line doesn't rhyme,
And neither does this one
elondor is offline   Reply With Quote