Quote:
Originally Posted by Kapura
- Bases reduced and redesigned
- In-base Plasma Rifles and Mauler replaced with Spikers
- Cover in front of the base reduced and redesigned
- Shotguns removed
- Center structure interior opened up significantly and Sword added
- Top of Center Structure has much higher walls
- Overshield and Rockets swapped places
- Jump from Rockets to Overshield added. Jump on the low ledge against the wall, than to the small platforms on the sides of the overturned ramp
- Trip Mine added opposite Ghost in center
- Brute Shots by teleporters replaced with Needlers
- BRs moved off of pillars in front of bases.
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I fixed your list, you accidentally put[/list]in the front instead of just[list]
On topic, this is remnicent of many of my favorite maps which you have brought together to culminate in a spectacular conjunction of gameplay and aesthetics.
Overall, a great map and I really do hope to see more maps like this.