Thread: Foundry Siege Engine
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Old 07-03-2009   #9 (permalink)
ConfOracle
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Join Date: Jun 2009
Gamertag: ConfOracle
Location: Lawrenceville, GA
Posts: 18
Quote:
Interlocking- was only used where needed and either way, the map is neat so don't judge me over that without downloading. Really all original default Bungie map used absolutely no interlocking and did they turn out good? Yes
Just saying, there's only one Bungie default map that actually uses interlocking objects, and that's foundry. And default foundry isn't that great anyway.

Your map looks like it has room for improvement, but it looks pretty solid to me. The biggest issue I see is the abundance of teleporters and shield doors. Teleporters+shield doors+many close range power weapons all lead to campers in those open boxes. I'd remove the shield doors and either have the receiver nodes in the air or have a grav lift to push people away from receiver. Overall, 3.5/5 for me. If you made the changes, though, I would bump my rating up to a 4/5 or 4.5/5


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