Thread: Foundry Siege Engine
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Old 07-03-2009   #5 (permalink)
mikelp
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Join Date: Apr 2008
Gamertag: Mikelp10
Location: earth...I think... (Massachusetts)
Posts: 862
This map seems to have many flaws.

It looks like it is very easy to escape the map and hide on the outside. It looks like you dont even need to use a grenade to jump over the wall. I suggest making walls much taller so it is impossible to jump out.

You can easily grab the powerups that are floating above the bases, you should just get rid of them, make them higher up, or interlock them into the base ( you can merge a box with an OS/Camo)

It also looks kinda messy, the teleporter with the shield door seems pretty unnecessary, take out the shield door and make the box a bit neater.

There are tons of power weapons: Sniper, shotgun, rockets, sword, 2 maulers. If it were a 3v3, everyone could have a power weapon. I would take out some weapons and add more basic weapons so that gameplay isnt a bunch of rockets power weapons.

The bridge in the top-middle area looks kinda bland in my opinion, it has nothing fancy, its just a plain plank that stretches across the map, try adding cover or making it look nicer.

Also: why did you rate your own map at the bottom? If it is your opinion of it, well of course you are going to give it a good rating because you made it. Because most of your ratings are all 5 stars....

Heres my opinion and why:

Forging- 3 there are a lot of missing areas, low walls, low powerups and a ton of things can be easily done to exploit gameplay, there are a lot of improvements that need to be done.

Interlocking-2 It only looks like you interlocked where it was needed instead of interlocking where it could have made the map much neater and different, most structures are uninterlocked blocks sitting upon eachother.

Balance-2 There are way too many power weapons everywhere and once a team dies, another team will have 6 power weapons which can be used to annihilate the other team countless amounts of times.

Originality-2 There are tons of maps like this, it's layout looks very similar to maps in MLG like onslaught. And most of the structures are pretty basic, there is nothing in this map that I and most other people have never seen before.

Quote:
Originally Posted by Scopulus
Humans - look for the hidden weapons that will help you fight off these sick demented seamen.
Quote:
Originally Posted by DC View Post
...shots is obviously a more difficult task then blowing the shit out of someone and getting a lucky timed shot.

Last edited by mikelp; 07-03-2009 at 04:44 PM.
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